Class Camera

java.lang.Object
net.minecraft.client.Camera

public class Camera extends Object
  • Field Details

    • initialized

      private boolean initialized
    • level

      private BlockGetter level
    • entity

      private Entity entity
    • position

      private Vec3 position
    • blockPosition

      private final BlockPos.MutableBlockPos blockPosition
    • forwards

      private final Vector3f forwards
    • up

      private final Vector3f up
    • left

      private final Vector3f left
    • xRot

      private float xRot
    • yRot

      private float yRot
    • rotation

      private final Quaternion rotation
    • detached

      private boolean detached
    • eyeHeight

      private float eyeHeight
    • eyeHeightOld

      private float eyeHeightOld
    • FOG_DISTANCE_SCALE

      public static final float FOG_DISTANCE_SCALE
      See Also:
      Constant Field Values
  • Constructor Details

    • Camera

      public Camera()
  • Method Details

    • setup

      public void setup(BlockGetter p_90576_, Entity p_90577_, boolean p_90578_, boolean p_90579_, float p_90580_)
    • tick

      public void tick()
    • getMaxZoom

      private double getMaxZoom(double p_90567_)
    • move

      protected void move(double p_90569_, double p_90570_, double p_90571_)
    • setRotation

      protected void setRotation(float p_90573_, float p_90574_)
    • setPosition

      protected void setPosition(double p_90585_, double p_90586_, double p_90587_)
    • setPosition

      protected void setPosition(Vec3 p_90582_)
    • getPosition

      public Vec3 getPosition()
    • getBlockPosition

      public BlockPos getBlockPosition()
    • getXRot

      public float getXRot()
    • getYRot

      public float getYRot()
    • rotation

      public Quaternion rotation()
    • getEntity

      public Entity getEntity()
    • isInitialized

      public boolean isInitialized()
    • isDetached

      public boolean isDetached()
    • getNearPlane

      public Camera.NearPlane getNearPlane()
    • getFluidInCamera

      public FogType getFluidInCamera()
    • getLookVector

      public final Vector3f getLookVector()
    • getUpVector

      public final Vector3f getUpVector()
    • getLeftVector

      public final Vector3f getLeftVector()
    • reset

      public void reset()
    • setAnglesInternal

      public void setAnglesInternal(float yaw, float pitch)
    • getBlockAtCamera

      public BlockState getBlockAtCamera()