Package net.minecraft.client.renderer
Class Sheets
java.lang.Object
net.minecraft.client.renderer.Sheets
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic Map<BannerPattern,Material>static ResourceLocationprivate static RenderTypestatic ResourceLocationprivate static RenderTypestatic Material[]static Materialstatic Materialstatic Materialstatic ResourceLocationprivate static RenderTypestatic Materialstatic Materialstatic Materialstatic Materialstatic Materialstatic Materialprivate static RenderTypestatic Materialstatic Materialstatic Map<BannerPattern,Material>static ResourceLocationprivate static RenderTypeprivate static RenderTypestatic ResourceLocationstatic ResourceLocationprivate static RenderTypeprivate static RenderTypeprivate static RenderTypeprivate static RenderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidaddWoodType(WoodType woodType)Not threadsafe.static RenderTypestatic RenderTypebedSheet()private static MaterialchestMaterial(String p_110779_)static RenderTypestatic MaterialchooseMaterial(BlockEntity p_110768_, ChestType p_110769_, boolean p_110770_)private static MaterialchooseMaterial(ChestType p_110772_, Material p_110773_, Material p_110774_, Material p_110775_)private static MaterialcreateBannerMaterial(BannerPattern p_173388_)private static MaterialcreateShieldMaterial(BannerPattern p_173390_)private static MaterialcreateSignMaterial(WoodType p_173386_)static RenderTypestatic voidgetAllMaterials(Consumer<Material> p_110781_)static MaterialgetBannerMaterial(BannerPattern p_173380_)static MaterialgetShieldMaterial(BannerPattern p_173384_)static MaterialgetSignMaterial(WoodType p_173382_)static RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderType
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Field Details
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SHULKER_SHEET
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BED_SHEET
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BANNER_SHEET
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SHIELD_SHEET
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SIGN_SHEET
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CHEST_SHEET
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SHULKER_BOX_SHEET_TYPE
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BED_SHEET_TYPE
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BANNER_SHEET_TYPE
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SHIELD_SHEET_TYPE
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SIGN_SHEET_TYPE
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CHEST_SHEET_TYPE
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SOLID_BLOCK_SHEET
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CUTOUT_BLOCK_SHEET
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TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
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TRANSLUCENT_CULL_BLOCK_SHEET
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DEFAULT_SHULKER_TEXTURE_LOCATION
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SHULKER_TEXTURE_LOCATION
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SIGN_MATERIALS
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BANNER_MATERIALS
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SHIELD_MATERIALS
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BED_TEXTURES
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CHEST_TRAP_LOCATION
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CHEST_TRAP_LOCATION_LEFT
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CHEST_TRAP_LOCATION_RIGHT
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CHEST_XMAS_LOCATION
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CHEST_XMAS_LOCATION_LEFT
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CHEST_XMAS_LOCATION_RIGHT
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CHEST_LOCATION
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CHEST_LOCATION_LEFT
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CHEST_LOCATION_RIGHT
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ENDER_CHEST_LOCATION
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Constructor Details
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Sheets
public Sheets()
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Method Details
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bannerSheet
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shieldSheet
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bedSheet
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shulkerBoxSheet
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signSheet
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chestSheet
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solidBlockSheet
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cutoutBlockSheet
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translucentItemSheet
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translucentCullBlockSheet
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getAllMaterials
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createSignMaterial
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getSignMaterial
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createBannerMaterial
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getBannerMaterial
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createShieldMaterial
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getShieldMaterial
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chestMaterial
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chooseMaterial
public static Material chooseMaterial(BlockEntity p_110768_, ChestType p_110769_, boolean p_110770_) -
chooseMaterial
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addWoodType
Not threadsafe. Enqueue it in client setup.
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