Uses of Class
net.minecraft.client.renderer.entity.LivingEntityRenderer
Package
Description
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Uses of LivingEntityRenderer in net.minecraft.client.renderer.entity
Modifier and TypeClassDescriptionclass
AbstractHorseRenderer<T extends AbstractHorse,M extends HorseModel<T>>
class
AbstractZombieRenderer<T extends Zombie,M extends ZombieModel<T>>
class
class
class
class
class
class
class
class
ChestedHorseRenderer<T extends AbstractChestedHorse>
class
class
class
class
class
class
class
class
class
class
EvokerRenderer<T extends SpellcasterIllager>
class
class
class
class
class
class
class
class
class
HumanoidMobRenderer<T extends Mob,M extends HumanoidModel<T>>
class
class
IllagerRenderer<T extends AbstractIllager>
class
class
class
class
class
MobRenderer<T extends Mob,M extends EntityModel<T>>
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
SpiderRenderer<T extends Spider>
class
SquidRenderer<T extends Squid>
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
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Uses of LivingEntityRenderer in net.minecraft.client.renderer.entity.layers
ModifierConstructorDescriptionArrowLayer(EntityRendererProvider.Context p_174465_, LivingEntityRenderer<T,M> p_174466_)
BeeStingerLayer(LivingEntityRenderer<T,M> p_116580_)
StuckInBodyLayer(LivingEntityRenderer<T,M> p_117564_)
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Uses of LivingEntityRenderer in net.minecraft.client.renderer.entity.player
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Uses of LivingEntityRenderer in net.minecraftforge.client.event
Modifier and TypeMethodDescription<T extends LivingEntity, R extends LivingEntityRenderer<T, ? extends EntityModel<T>>>
REntityRenderersEvent.AddLayers.getRenderer(EntityType<? extends T> entityType)
Returns an entity renderer for the given entity type.<R extends LivingEntityRenderer<? extends Player, ? extends EntityModel<? extends Player>>>
RReturns a player skin renderer.ModifierConstructorDescriptionPost(LivingEntity entity, LivingEntityRenderer<T,M> renderer, float partialRenderTick, PoseStack matrixStack, MultiBufferSource buffers, int light)
Pre(LivingEntity entity, LivingEntityRenderer<T,M> renderer, float partialRenderTick, PoseStack matrixStack, MultiBufferSource buffers, int light)
RenderLivingEvent(LivingEntity entity, LivingEntityRenderer<T,M> renderer, float partialRenderTick, PoseStack matrixStack, MultiBufferSource buffers, int light)
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Uses of LivingEntityRenderer in net.minecraftforge.debug.client.rendering
Modifier and TypeClassDescriptionprivate static class