Uses of Class
net.minecraft.client.renderer.texture.TextureAtlasSprite
Package
Description
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Uses of TextureAtlasSprite in net.minecraft.client
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Uses of TextureAtlasSprite in net.minecraft.client.gui
Modifier and TypeMethodDescriptionstatic void
GuiComponent.blit(PoseStack p_93201_, int p_93202_, int p_93203_, int p_93204_, int p_93205_, int p_93206_, TextureAtlasSprite p_93207_)
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Uses of TextureAtlasSprite in net.minecraft.client.gui.screens.inventory
Modifier and TypeFieldDescriptionprivate TextureAtlasSprite
BeaconScreen.BeaconPowerButton.sprite
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Uses of TextureAtlasSprite in net.minecraft.client.particle
Modifier and TypeFieldDescriptionprivate List<TextureAtlasSprite>
ParticleEngine.MutableSpriteSet.sprites
Modifier and TypeMethodDescriptionParticleEngine.MutableSpriteSet.get(int p_107413_, int p_107414_)
SpriteSet.get(int p_107966_, int p_107967_)
Modifier and TypeMethodDescriptionprotected void
TextureSheetParticle.setSprite(TextureAtlasSprite p_108338_)
Modifier and TypeMethodDescriptionvoid
ParticleEngine.MutableSpriteSet.rebind(List<TextureAtlasSprite> p_107416_)
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Uses of TextureAtlasSprite in net.minecraft.client.renderer
Modifier and TypeMethodDescriptionItemModelShaper.getParticleIcon(ItemStack p_109400_)
ItemModelShaper.getParticleIcon(ItemLike p_109402_)
Modifier and TypeMethodDescriptionprivate static void
ScreenEffectRenderer.renderTex(TextureAtlasSprite p_173297_, PoseStack p_173298_)
ModifierConstructorDescriptionSpriteCoordinateExpander(VertexConsumer p_110798_, TextureAtlasSprite p_110799_)
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Uses of TextureAtlasSprite in net.minecraft.client.renderer.block
Modifier and TypeFieldDescriptionprivate TextureAtlasSprite[]
LiquidBlockRenderer.lavaIcons
private TextureAtlasSprite[]
LiquidBlockRenderer.waterIcons
private TextureAtlasSprite
LiquidBlockRenderer.waterOverlay
Modifier and TypeMethodDescriptionBlockModelShaper.getParticleIcon(BlockState p_110883_)
Deprecated.BlockModelShaper.getTexture(BlockState p_110883_, Level level, BlockPos pos)
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Uses of TextureAtlasSprite in net.minecraft.client.renderer.block.model
Modifier and TypeMethodDescriptionprivate static BakedQuad
BlockModel.bakeFace(BlockElement p_111438_, BlockElementFace p_111439_, TextureAtlasSprite p_111440_, Direction p_111441_, ModelState p_111442_, ResourceLocation p_111443_)
FaceBakery.bakeQuad(Vector3f p_111601_, Vector3f p_111602_, BlockElementFace p_111603_, TextureAtlasSprite p_111604_, Direction p_111605_, ModelState p_111606_, BlockElementRotation p_111607_, boolean p_111608_, ResourceLocation p_111609_)
private void
FaceBakery.bakeVertex(int[] p_111621_, int p_111622_, Direction p_111623_, BlockFaceUV p_111624_, float[] p_111625_, TextureAtlasSprite p_111626_, Transformation p_111627_, BlockElementRotation p_111628_, boolean p_111629_)
private void
ItemModelGenerator.checkTransition(ItemModelGenerator.SpanFacing p_111643_, List<ItemModelGenerator.Span> p_111644_, TextureAtlasSprite p_111645_, int p_111646_, int p_111647_, int p_111648_, int p_111649_, int p_111650_, boolean p_111651_)
private List<BlockElement>
ItemModelGenerator.createSideElements(TextureAtlasSprite p_111662_, String p_111663_, int p_111664_)
private void
FaceBakery.fillVertex(int[] p_111615_, int p_111616_, Vector3f p_111617_, TextureAtlasSprite p_111618_, BlockFaceUV p_111619_)
private List<ItemModelGenerator.Span>
ItemModelGenerator.getSpans(TextureAtlasSprite p_111653_)
private boolean
ItemModelGenerator.isTransparent(TextureAtlasSprite p_111655_, int p_111656_, int p_111657_, int p_111658_, int p_111659_, int p_111660_)
static BakedQuad
BlockModel.makeBakedQuad(BlockElement p_111438_, BlockElementFace p_111439_, TextureAtlasSprite p_111440_, Direction p_111441_, ModelState p_111442_, ResourceLocation p_111443_)
private int[]
FaceBakery.makeVertices(BlockFaceUV p_111574_, TextureAtlasSprite p_111575_, Direction p_111576_, float[] p_111577_, Transformation p_111578_, BlockElementRotation p_111579_, boolean p_111580_)
private List<BlockElement>
ItemModelGenerator.processFrames(int p_111639_, String p_111640_, TextureAtlasSprite p_111641_)
Modifier and TypeMethodDescriptionBlockModel.bake(ModelBakery p_111457_, Function<Material,TextureAtlasSprite> p_111458_, ModelState p_111459_, ResourceLocation p_111460_)
Deprecated.BlockModel.bake(ModelBakery p_111450_, BlockModel p_111451_, Function<Material,TextureAtlasSprite> p_111452_, ModelState p_111453_, ResourceLocation p_111454_, boolean p_111455_)
MultiVariant.bake(ModelBakery p_111850_, Function<Material,TextureAtlasSprite> p_111851_, ModelState p_111852_, ResourceLocation p_111853_)
BlockModel.bakeVanilla(ModelBakery p_111450_, BlockModel p_111451_, Function<Material,TextureAtlasSprite> p_111452_, ModelState p_111453_, ResourceLocation p_111454_, boolean p_111455_)
Deprecated.ItemModelGenerator.generateBlockModel(Function<Material,TextureAtlasSprite> p_111671_, BlockModel p_111672_)
BlockModel.getOverrides(ModelBakery p_111447_, BlockModel p_111448_, Function<Material,TextureAtlasSprite> textureGetter)
ModifierConstructorDescriptionBakedQuad(int[] p_111298_, int p_111299_, Direction p_111300_, TextureAtlasSprite p_111301_, boolean p_111302_)
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Uses of TextureAtlasSprite in net.minecraft.client.renderer.block.model.multipart
Modifier and TypeMethodDescriptionMultiPart.bake(ModelBakery p_111971_, Function<Material,TextureAtlasSprite> p_111972_, ModelState p_111973_, ResourceLocation p_111974_)
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Uses of TextureAtlasSprite in net.minecraft.client.renderer.entity
Modifier and TypeMethodDescriptionprivate void
PaintingRenderer.renderPainting(PoseStack p_115559_, VertexConsumer p_115560_, Painting p_115561_, int p_115562_, int p_115563_, TextureAtlasSprite p_115564_, TextureAtlasSprite p_115565_)
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Uses of TextureAtlasSprite in net.minecraft.client.renderer.texture
Modifier and TypeFieldDescription(package private) List<TextureAtlasSprite>
TextureAtlas.Preparations.regions
private Map<ResourceLocation,TextureAtlasSprite>
TextureAtlas.texturesByName
Modifier and TypeMethodDescriptionTextureAtlas.getSprite(ResourceLocation p_118317_)
private TextureAtlasSprite
TextureAtlas.load(ResourceManager p_118288_, TextureAtlasSprite.Info p_118289_, int p_118290_, int p_118291_, int p_118292_, int p_118293_, int p_118294_)
Modifier and TypeMethodDescriptionprivate List<TextureAtlasSprite>
TextureAtlas.getLoadedSprites(ResourceManager p_118284_, Stitcher p_118285_, int p_118286_)
ModifierConstructorDescriptionPreparations(Set<ResourceLocation> p_118337_, int p_118338_, int p_118339_, int p_118340_, List<TextureAtlasSprite> p_118341_)
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Uses of TextureAtlasSprite in net.minecraft.client.resources
Modifier and TypeMethodDescriptionPaintingTextureManager.getBackSprite()
protected TextureAtlasSprite
TextureAtlasHolder.getSprite(ResourceLocation p_118902_)
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Uses of TextureAtlasSprite in net.minecraft.client.resources.model
Modifier and TypeFieldDescriptionprotected TextureAtlasSprite
MultiPartBakedModel.particleIcon
private TextureAtlasSprite
SimpleBakedModel.Builder.particleIcon
protected TextureAtlasSprite
SimpleBakedModel.particleIcon
private TextureAtlasSprite
BuiltInModel.particleTexture
Modifier and TypeMethodDescriptionBakedModel.getParticleIcon()
Deprecated.BuiltInModel.getParticleIcon()
MultiPartBakedModel.getParticleIcon()
Deprecated.MultiPartBakedModel.getParticleIcon(IModelData modelData)
SimpleBakedModel.getParticleIcon()
WeightedBakedModel.getParticleIcon()
WeightedBakedModel.getParticleIcon(IModelData modelData)
Material.sprite()
Modifier and TypeMethodDescriptionSimpleBakedModel.Builder.particle(TextureAtlasSprite p_119529_)
Modifier and TypeMethodDescriptionModelBakery.bake(ResourceLocation p_119350_, ModelState p_119351_, Function<Material,TextureAtlasSprite> sprites)
UnbakedModel.bake(ModelBakery p_119534_, Function<Material,TextureAtlasSprite> p_119535_, ModelState p_119536_, ResourceLocation p_119537_)
ModifierConstructorDescriptionBuiltInModel(ItemTransforms p_119172_, ItemOverrides p_119173_, TextureAtlasSprite p_119174_, boolean p_119175_)
SimpleBakedModel(List<BakedQuad> p_119489_, Map<Direction,List<BakedQuad>> p_119490_, boolean p_119491_, boolean p_119492_, boolean p_119493_, TextureAtlasSprite p_119494_, ItemTransforms p_119495_, ItemOverrides p_119496_)
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Uses of TextureAtlasSprite in net.minecraftforge.client
Modifier and TypeMethodDescriptionstatic TextureAtlasSprite[]
ForgeHooksClient.getFluidSprites(BlockAndTintGetter world, BlockPos pos, FluidState fluidStateIn)
static TextureAtlasSprite
ForgeHooksClient.loadTextureAtlasSprite(TextureAtlas textureAtlas, ResourceManager resourceManager, TextureAtlasSprite.Info textureInfo, Resource resource, int atlasWidth, int atlasHeight, int spriteX, int spriteY, int mipmapLevel, NativeImage image)
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Uses of TextureAtlasSprite in net.minecraftforge.client.extensions
Modifier and TypeMethodDescriptiondefault TextureAtlasSprite
IForgeBakedModel.getParticleIcon(IModelData data)
Modifier and TypeMethodDescriptiondefault boolean
IForgeTextureAtlasSprite.load(ResourceManager manager, ResourceLocation location, Function<ResourceLocation,TextureAtlasSprite> textureGetter)
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Uses of TextureAtlasSprite in net.minecraftforge.client.model
Modifier and TypeFieldDescriptionprotected TextureAtlasSprite
FluidModel.BakedFluid.flowing
private static TextureAtlasSprite
ModelLoader.White.instance
protected TextureAtlasSprite
BakedItemModel.particle
private TextureAtlasSprite
CompositeModel.particle
private TextureAtlasSprite
ItemMultiLayerBakedModel.Builder.particle
private TextureAtlasSprite
ItemMultiLayerBakedModel.particle
protected TextureAtlasSprite
MultiLayerModel.MultiLayerBakedModel.particle
private TextureAtlasSprite
SeparatePerspectiveModel.BakedModel.particle
protected TextureAtlasSprite
FluidModel.BakedFluid.still
Modifier and TypeFieldDescriptionprotected Optional<TextureAtlasSprite>
FluidModel.BakedFluid.overlay
Modifier and TypeMethodDescriptionBakedItemModel.getParticleIcon()
BakedModelWrapper.getParticleIcon()
BakedModelWrapper.getParticleIcon(IModelData data)
CompositeModel.getParticleIcon()
FluidModel.BakedFluid.getParticleIcon()
ItemMultiLayerBakedModel.getParticleIcon()
MultiLayerModel.MultiLayerBakedModel.getParticleIcon()
PerspectiveMapWrapper.getParticleIcon()
SeparatePerspectiveModel.BakedModel.getParticleIcon()
static TextureAtlasSprite
ModelLoader.White.instance()
Modifier and TypeMethodDescriptionstatic Function<Material,TextureAtlasSprite>
ModelLoader.defaultTextureGetter()
Get the default texture getter the models will be baked with.Modifier and TypeMethodDescriptionItemMultiLayerBakedModel.builder(IModelConfiguration owner, TextureAtlasSprite particle, ItemOverrides overrides, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> cameraTransforms)
private BakedQuad
FluidModel.BakedFluid.buildQuad(Direction side, TextureAtlasSprite texture, boolean flip, boolean offset, FluidModel.BakedFluid.VertexParameter x, FluidModel.BakedFluid.VertexParameter y, FluidModel.BakedFluid.VertexParameter z, FluidModel.BakedFluid.VertexParameter u, FluidModel.BakedFluid.VertexParameter v)
private static BakedQuad
ItemLayerModel.buildQuad(Transformation transform, Direction side, TextureAtlasSprite sprite, int tint, boolean fullbright, float x0, float y0, float z0, float u0, float v0, float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3)
private static BakedQuad
ItemLayerModel.buildSideQuad(Transformation transform, Direction side, int tint, TextureAtlasSprite sprite, int u, int v, int size, boolean fullbright)
ItemTextureQuadConverter.convertTexture(Transformation transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint)
Takes a texture and converts it into BakedQuads.ItemTextureQuadConverter.convertTexture(Transformation transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity)
ItemTextureQuadConverter.convertTextureHorizontal(Transformation transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint)
Scans a texture and converts it into a list of horizontal strips stacked on top of each other.ItemTextureQuadConverter.convertTextureHorizontal(Transformation transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity)
ItemTextureQuadConverter.convertTextureVertical(Transformation transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint)
Scans a texture and converts it into a list of vertical strips stacked next to each other from left to right.ItemTextureQuadConverter.convertTextureVertical(Transformation transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity)
static BakedQuad
ItemTextureQuadConverter.genQuad(Transformation transform, float x1, float y1, float x2, float y2, float z, TextureAtlasSprite sprite, Direction facing, int color, int tint)
Generates a Front/Back quad for an itemmodel.static BakedQuad
ItemTextureQuadConverter.genQuad(Transformation transform, float x1, float y1, float x2, float y2, float z, TextureAtlasSprite sprite, Direction facing, int color, int tint, int luminosity)
static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprite(int tint, TextureAtlasSprite sprite, Transformation transform)
static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprite(int tint, TextureAtlasSprite sprite, Transformation transform, boolean fullbright)
static IModelBuilder<?>
IModelBuilder.of(IModelConfiguration owner, ItemOverrides overrides, TextureAtlasSprite particle)
private static BakedQuad
ItemTextureQuadConverter.putQuad(Transformation transform, Direction side, TextureAtlasSprite sprite, int color, int tint, float x1, float y1, float x2, float y2, float z, float u1, float v1, float u2, float v2, int luminosity)
ItemMultiLayerBakedModel.Builder.setParticle(TextureAtlasSprite particleSprite)
Modifier and TypeMethodDescriptionvoid
CompositeModel.Submodel.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
void
ModelLoaderRegistry.VanillaProxy.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
BlockModelConfiguration.bake(ModelBakery bakery, Function<Material,TextureAtlasSprite> bakedTextureGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
CompositeModel.Geometry.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
DynamicBucketModel.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
FluidModel.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
ItemLayerModel.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
MultiLayerModel.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
SeparatePerspectiveModel.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
static BakedModel
ModelLoaderRegistry.bakeHelper(BlockModel blockModel, ModelBakery modelBakery, BlockModel otherModel, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation, boolean guiLight3d)
CompositeModel.Submodel.bakeModel(ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
private static com.google.common.collect.ImmutableList<com.mojang.datafixers.util.Pair<RenderType,BakedModel>>
MultiLayerModel.buildModels(List<com.mojang.datafixers.util.Pair<RenderType,UnbakedModel>> models, ModelState modelTransform, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ResourceLocation modelLocation)
static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprites(List<Material> textures, Transformation transform, Function<Material,TextureAtlasSprite> spriteGetter)
static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprites(List<Material> textures, Transformation transform, Function<Material,TextureAtlasSprite> spriteGetter, Set<Integer> fullbrights)
ModifierConstructorDescriptionBakedFluid(Transformation transformation, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, boolean statePresent, int[] cornerRound, int flowRound, boolean[] sideOverlays)
BakedItemModel(com.google.common.collect.ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> transforms, ItemOverrides overrides, boolean untransformed, boolean isSideLit)
BakedModel(boolean isAmbientOcclusion, boolean isGui3d, boolean isSideLit, TextureAtlasSprite particle, ItemOverrides overrides, BakedModel baseModel, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,BakedModel> perspectives)
private
Builder(IModelConfiguration owner, TextureAtlasSprite particle, ItemOverrides overrides, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> cameraTransforms)
CachingBakedFluid(Transformation transformation, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, Optional<IModelData> stateOption)
CompositeModel(boolean isGui3d, boolean isSideLit, boolean isAmbientOcclusion, TextureAtlasSprite particle, com.google.common.collect.ImmutableMap<String,BakedModel> bakedParts, ModelState combinedTransform, ItemOverrides overrides)
ItemMultiLayerBakedModel(boolean smoothLighting, boolean shadedInGui, boolean sideLit, TextureAtlasSprite particle, ItemOverrides overrides, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> cameraTransforms, com.google.common.collect.ImmutableList<com.mojang.datafixers.util.Pair<BakedModel,RenderType>> layerModels)
MultiLayerBakedModel(boolean ambientOcclusion, boolean isGui3d, boolean isSideLit, TextureAtlasSprite particle, ItemOverrides overrides, boolean convertRenderTypes, List<com.mojang.datafixers.util.Pair<RenderType,BakedModel>> models, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> cameraTransforms)
ModifierConstructorDescriptionBakedFluid(Transformation transformation, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, boolean statePresent, int[] cornerRound, int flowRound, boolean[] sideOverlays)
CachingBakedFluid(Transformation transformation, com.google.common.collect.ImmutableMap<ItemTransforms.TransformType,Transformation> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, Optional<IModelData> stateOption)
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Uses of TextureAtlasSprite in net.minecraftforge.client.model.animation
Modifier and TypeFieldDescriptionprivate Function<Material,TextureAtlasSprite>
AnimationItemOverrideList.bakedTextureGetter
ModifierConstructorDescriptionAnimationItemOverrideList(ModelBakery bakery, UnbakedModel model, ResourceLocation modelLoc, ModelState state, Function<Material,TextureAtlasSprite> bakedTextureGetter, List<ItemOverride> overrides)
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Uses of TextureAtlasSprite in net.minecraftforge.client.model.b3d
Modifier and TypeFieldDescriptionprivate com.google.common.collect.ImmutableMap<String,TextureAtlasSprite>
B3DLoader.BakedWrapper.textures
Modifier and TypeMethodDescriptionprivate void
B3DLoader.BakedWrapper.putVertexData(IVertexConsumer consumer, B3DModel.Vertex v, Vector3f faceNormal, TextureAtlasSprite sprite)
Modifier and TypeMethodDescriptionB3DLoader.ModelWrapper.bake(ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
ModifierConstructorDescriptionBakedWrapper(B3DModel.Node<?> node, ModelState state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String,TextureAtlasSprite> textures)
BakedWrapper(B3DModel.Node<?> node, ModelState state, boolean smooth, boolean gui3d, boolean isSideLit, com.google.common.collect.ImmutableSet<String> meshes, com.google.common.collect.ImmutableMap<String,TextureAtlasSprite> textures, com.google.common.cache.LoadingCache<Integer,B3DLoader.B3DState> cache)
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Uses of TextureAtlasSprite in net.minecraftforge.client.model.geometry
Modifier and TypeMethodDescriptionvoid
IModelGeometryPart.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
default void
IMultipartModelGeometry.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
void
ISimpleModelGeometry.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
IModelGeometry.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
default BakedModel
ISimpleModelGeometry.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
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Uses of TextureAtlasSprite in net.minecraftforge.client.model.obj
Modifier and TypeMethodDescriptionOBJModel.makeQuad(int[][] indices, int tintIndex, Vector4f colorTint, Vector4f ambientColor, TextureAtlasSprite texture, Transformation transform)
private void
OBJModel.putVertexData(IVertexConsumer consumer, Vector4f position0, Vec2 texCoord0, Vector3f normal0, Vector4f color0, Vec2 uv2, TextureAtlasSprite texture)
Modifier and TypeMethodDescriptionvoid
OBJModel.ModelGroup.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
void
OBJModel.ModelObject.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
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Uses of TextureAtlasSprite in net.minecraftforge.client.model.pipeline
Modifier and TypeMethodDescriptionvoid
BakedQuadBuilder.setTexture(TextureAtlasSprite texture)
void
IVertexConsumer.setTexture(TextureAtlasSprite texture)
void
VertexBufferConsumer.setTexture(TextureAtlasSprite texture)
void
VertexLighterFlat.setTexture(TextureAtlasSprite texture)
void
VertexTransformer.setTexture(TextureAtlasSprite texture)
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Uses of TextureAtlasSprite in net.minecraftforge.client.textures
Modifier and TypeMethodDescriptionITextureAtlasSpriteLoader.load(TextureAtlas atlas, ResourceManager resourceManager, TextureAtlasSprite.Info textureInfo, Resource resource, int atlasWidth, int atlasHeight, int spriteX, int spriteY, int mipmapLevel, NativeImage image)
Load a TextureAtlasSprite for the given resource. -
Uses of TextureAtlasSprite in net.minecraftforge.debug.block
Modifier and TypeMethodDescriptionFullPotsAccessorDemo.ClientHandler.DioritePotModelGeometry.bake(IModelConfiguration owner, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ItemOverrides overrides, ResourceLocation modelLocation)
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Uses of TextureAtlasSprite in net.minecraftforge.debug.client
Modifier and TypeMethodDescriptionCustomTASTest.TasLoader.load(TextureAtlas atlas, ResourceManager resourceManager, TextureAtlasSprite.Info textureInfo, Resource resource, int atlasWidth, int atlasHeight, int spriteX, int spriteY, int mipmapLevel, NativeImage image)
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Uses of TextureAtlasSprite in net.minecraftforge.debug.client.model
Modifier and TypeMethodDescriptionvoid
NewModelLoaderTest.TestModel.addQuads(IModelConfiguration owner, IModelBuilder<?> modelBuilder, ModelBakery bakery, Function<Material,TextureAtlasSprite> spriteGetter, ModelState modelTransform, ResourceLocation modelLocation)
IForgeBakedModel.getParticleIcon(net.minecraftforge.client.model.data.IModelData)