Uses of Class
net.minecraft.network.Connection
Packages that use Connection
Package
Description
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Uses of Connection in net.minecraft.client
Fields in net.minecraft.client declared as Connection -
Uses of Connection in net.minecraft.client.gui.screens
Fields in net.minecraft.client.gui.screens declared as Connection -
Uses of Connection in net.minecraft.client.multiplayer
Fields in net.minecraft.client.multiplayer declared as ConnectionModifier and TypeFieldDescriptionprivate ConnectionClientHandshakePacketListenerImpl.connectionprivate ConnectionClientPacketListener.connectionFields in net.minecraft.client.multiplayer with type parameters of type ConnectionMethods in net.minecraft.client.multiplayer that return ConnectionModifier and TypeMethodDescriptionClientHandshakePacketListenerImpl.getConnection()ClientPacketListener.getConnection()Constructors in net.minecraft.client.multiplayer with parameters of type ConnectionModifierConstructorDescriptionClientHandshakePacketListenerImpl(Connection p_104526_, Minecraft p_104527_, Screen p_104528_, Consumer<Component> p_104529_)ClientPacketListener(Minecraft p_104906_, Screen p_104907_, Connection p_104908_, com.mojang.authlib.GameProfile p_104909_) -
Uses of Connection in net.minecraft.network
Subclasses of Connection in net.minecraft.networkFields in net.minecraft.network with type parameters of type ConnectionMethods in net.minecraft.network that return ConnectionModifier and TypeMethodDescriptionstatic ConnectionConnection.connectToLocalServer(SocketAddress p_129494_)static ConnectionConnection.connectToServer(InetSocketAddress p_178301_, boolean p_178302_)PacketListener.getConnection() -
Uses of Connection in net.minecraft.realms
Fields in net.minecraft.realms declared as Connection -
Uses of Connection in net.minecraft.server.network
Fields in net.minecraft.server.network declared as ConnectionModifier and TypeFieldDescriptionprivate ConnectionMemoryServerHandshakePacketListenerImpl.connectionServerGamePacketListenerImpl.connectionprivate ConnectionServerHandshakePacketListenerImpl.connectionServerLoginPacketListenerImpl.connectionprivate ConnectionServerStatusPacketListenerImpl.connectionFields in net.minecraft.server.network with type parameters of type ConnectionModifier and TypeFieldDescription(package private) List<Connection>ServerConnectionListener.connectionsMethods in net.minecraft.server.network that return ConnectionModifier and TypeMethodDescriptionMemoryServerHandshakePacketListenerImpl.getConnection()ServerGamePacketListenerImpl.getConnection()ServerHandshakePacketListenerImpl.getConnection()ServerLoginPacketListenerImpl.getConnection()ServerStatusPacketListenerImpl.getConnection()Constructors in net.minecraft.server.network with parameters of type ConnectionModifierConstructorDescriptionMemoryServerHandshakePacketListenerImpl(MinecraftServer p_9691_, Connection p_9692_)ServerGamePacketListenerImpl(MinecraftServer p_9770_, Connection p_9771_, ServerPlayer p_9772_)ServerHandshakePacketListenerImpl(MinecraftServer p_9969_, Connection p_9970_)ServerLoginPacketListenerImpl(MinecraftServer p_10027_, Connection p_10028_)ServerStatusPacketListenerImpl(MinecraftServer p_10087_, Connection p_10088_) -
Uses of Connection in net.minecraft.server.players
Methods in net.minecraft.server.players with parameters of type ConnectionModifier and TypeMethodDescriptionvoidPlayerList.placeNewPlayer(Connection p_11262_, ServerPlayer p_11263_) -
Uses of Connection in net.minecraftforge.client
Methods in net.minecraftforge.client that return ConnectionModifier and TypeMethodDescriptionprivate static ConnectionForgeHooksClient.getClientToServerNetworkManager()Methods in net.minecraftforge.client with parameters of type ConnectionModifier and TypeMethodDescriptionstatic voidForgeHooksClient.firePlayerLogin(MultiPlayerGameMode pc, LocalPlayer player, Connection networkManager)static voidForgeHooksClient.firePlayerRespawn(MultiPlayerGameMode pc, LocalPlayer oldPlayer, LocalPlayer newPlayer, Connection networkManager) -
Uses of Connection in net.minecraftforge.client.event
Fields in net.minecraftforge.client.event declared as ConnectionMethods in net.minecraftforge.client.event that return ConnectionConstructors in net.minecraftforge.client.event with parameters of type ConnectionModifierConstructorDescription(package private)ClientPlayerNetworkEvent(MultiPlayerGameMode controller, LocalPlayer player, Connection networkManager)LoggedInEvent(MultiPlayerGameMode controller, LocalPlayer player, Connection networkManager)LoggedOutEvent(MultiPlayerGameMode controller, LocalPlayer player, Connection networkManager)RespawnEvent(MultiPlayerGameMode pc, LocalPlayer oldPlayer, LocalPlayer newPlayer, Connection networkManager) -
Uses of Connection in net.minecraftforge.common.extensions
Methods in net.minecraftforge.common.extensions with parameters of type ConnectionModifier and TypeMethodDescriptiondefault voidIForgeBlockEntity.onDataPacket(Connection net, ClientboundBlockEntityDataPacket pkt)Called when you receive a TileEntityData packet for the location this TileEntity is currently in. -
Uses of Connection in net.minecraftforge.common.util
Fields in net.minecraftforge.common.util declared as ConnectionModifier and TypeFieldDescriptionprivate static ConnectionFakePlayer.FakePlayerNetHandler.DUMMY_CONNECTION -
Uses of Connection in net.minecraftforge.debug.block
Methods in net.minecraftforge.debug.block with parameters of type ConnectionModifier and TypeMethodDescriptionvoidFullPotsAccessorDemo.DioriteFlowerPotBlockEntity.onDataPacket(Connection net, ClientboundBlockEntityDataPacket pkt) -
Uses of Connection in net.minecraftforge.fmlclient
Methods in net.minecraftforge.fmlclient with parameters of type ConnectionModifier and TypeMethodDescriptionstatic voidClientHooks.firePlayerLogin(MultiPlayerGameMode pc, LocalPlayer player, Connection networkManager)Deprecated, for removal: This API element is subject to removal in a future version.static voidClientHooks.firePlayerRespawn(MultiPlayerGameMode pc, LocalPlayer oldPlayer, LocalPlayer newPlayer, Connection networkManager)Deprecated, for removal: This API element is subject to removal in a future version. -
Uses of Connection in net.minecraftforge.fmllegacy.common.network
Methods in net.minecraftforge.fmllegacy.common.network with parameters of type Connection -
Uses of Connection in net.minecraftforge.fmllegacy.network
Fields in net.minecraftforge.fmllegacy.network declared as ConnectionModifier and TypeFieldDescriptionprivate ConnectionFMLHandshakeHandler.managerprivate ConnectionPacketDispatcher.NetworkManagerDispatcher.managerprivate ConnectionNetworkEvent.Context.networkManagerTheConnectionfor this message.Fields in net.minecraftforge.fmllegacy.network with type parameters of type ConnectionModifier and TypeFieldDescriptionstatic PacketDistributor<List<Connection>>PacketDistributor.NMLISTSend to the supplied list of NetworkManager instances in the Supplier
PacketDistributor.with(Supplier)List of NetworkManagerMethods in net.minecraftforge.fmllegacy.network that return ConnectionMethods in net.minecraftforge.fmllegacy.network with parameters of type ConnectionModifier and TypeMethodDescriptionvoidFMLMCRegisterPacketHandler.addChannels(Set<ResourceLocation> locations, Connection manager)(package private) booleanNetworkInstance.dispatch(NetworkDirection side, ICustomPacket<?> packet, Connection manager)static FMLConnectionDataNetworkHooks.getConnectionData(Connection mgr)private static FMLMCRegisterPacketHandler.ChannelListFMLMCRegisterPacketHandler.getFrom(Connection manager)static voidNetworkHooks.handleClientLoginSuccess(Connection manager)booleanNetworkInstance.isRemotePresent(Connection manager)static booleanNetworkHooks.isVanillaConnection(Connection manager)static booleanNetworkHooks.onCustomPayload(ICustomPacket<?> packet, Connection manager)static voidNetworkHooks.registerClientLoginChannel(Connection manager)(package private) static voidFMLHandshakeHandler.registerHandshake(Connection manager, NetworkDirection direction)Create a new handshake instance.static voidNetworkHooks.registerServerLoginChannel(Connection manager, ClientIntentionPacket packet)static voidNetworkHooks.sendMCRegistryPackets(Connection manager, String direction)voidFMLMCRegisterPacketHandler.sendRegistry(Connection manager, NetworkDirection dir)(package private) voidFMLLoginWrapper.sendServerToClientLoginPacket(ResourceLocation resourceLocation, FriendlyByteBuf buffer, int index, Connection manager)(package private) static booleanFMLHandshakeHandler.tickLogin(Connection networkManager)static booleanNetworkHooks.tickNegotiation(ServerLoginPacketListenerImpl netHandlerLoginServer, Connection networkManager, ServerPlayer player)static voidNetworkHooks.validatePacketDirection(NetworkDirection packetDirection, Optional<NetworkDirection> expectedDirection, Connection connection)private static booleanNetworkHooks.validateSideForProcessing(ICustomPacket<?> packet, NetworkInstance ni, Connection manager)Method parameters in net.minecraftforge.fmllegacy.network with type arguments of type ConnectionModifier and TypeMethodDescriptionstatic ConnectionTypeNetworkHooks.getConnectionType(Supplier<Connection> connection)PacketDistributor.networkManagerList(Supplier<List<Connection>> nmListSupplier)Constructors in net.minecraftforge.fmllegacy.network with parameters of type ConnectionModifierConstructorDescription(package private)Context(Connection netHandler, NetworkDirection networkDirection, int index)(package private)Context(Connection networkManager, NetworkDirection networkDirection, PacketDispatcher dispatcher)privateFMLHandshakeHandler(Connection networkManager, NetworkDirection side)(package private)NetworkManagerDispatcher(Connection manager, int packetIndex, BiFunction<org.apache.commons.lang3.tuple.Pair<FriendlyByteBuf,Integer>,ResourceLocation,ICustomPacket<?>> customPacketSupplier) -
Uses of Connection in net.minecraftforge.fmllegacy.network.event
Methods in net.minecraftforge.fmllegacy.network.event with parameters of type ConnectionModifier and TypeMethodDescriptionbooleanEventNetworkChannel.isRemotePresent(Connection manager) -
Uses of Connection in net.minecraftforge.fmllegacy.network.simple
Methods in net.minecraftforge.fmllegacy.network.simple with parameters of type ConnectionModifier and TypeMethodDescriptionbooleanSimpleChannel.isRemotePresent(Connection manager)Returns true if the channel is present in the given connection.<MSG> voidSimpleChannel.sendTo(MSG message, Connection manager, NetworkDirection direction) -
Uses of Connection in net.minecraftforge.fmllegacy.server
Methods in net.minecraftforge.fmllegacy.server with parameters of type ConnectionModifier and TypeMethodDescriptionstatic booleanServerLifecycleHooks.handleServerLogin(ClientIntentionPacket packet, Connection manager)private static voidServerLifecycleHooks.rejectConnection(Connection manager, ConnectionType type, String message) -
Uses of Connection in net.minecraftforge.network
Fields in net.minecraftforge.network with type parameters of type ConnectionModifier and TypeFieldDescriptionprivate static Map<String,Function<Connection,VanillaPacketFilter>>NetworkFilters.instancesMethods in net.minecraftforge.network with parameters of type ConnectionModifier and TypeMethodDescriptionForgeConnectionNetworkFilter.buildHandlers(Connection manager)VanillaPacketSplitter.getRemoteCompatibility(Connection manager)static voidNetworkFilters.injectIfNecessary(Connection manager)protected booleanForgeConnectionNetworkFilter.isNecessary(Connection manager)protected booleanVanillaConnectionNetworkFilter.isNecessary(Connection manager)protected abstract booleanVanillaPacketFilter.isNecessary(Connection manager)Whether this filter is necessary on the given connection.static booleanVanillaPacketSplitter.isRemoteCompatible(Connection manager)Constructors in net.minecraftforge.network with parameters of type Connection