Uses of Enum Class
net.minecraft.util.Unit
Package
Description
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Uses of Unit in net.minecraft.client
Modifier and TypeFieldDescriptionprivate static CompletableFuture<Unit>
Minecraft.RESOURCE_RELOAD_INITIAL_TASK
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Uses of Unit in net.minecraft.network.chat
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Uses of Unit in net.minecraft.server
Modifier and TypeFieldDescriptionprivate static CompletableFuture<Unit>
ServerResources.DATA_RELOAD_INITIAL_TASK
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Uses of Unit in net.minecraft.server.level
Modifier and TypeFieldDescriptionstatic TicketType<Unit>
TicketType.DRAGON
private Map<ProcessorHandle<?>,ChunkTaskPriorityQueue<? extends Function<ProcessorHandle<Unit>,?>>>
ChunkTaskPriorityQueueSorter.queues
static TicketType<Unit>
TicketType.START
(package private) Function<ProcessorHandle<Unit>,T>
ChunkTaskPriorityQueueSorter.Message.task
Modifier and TypeMethodDescriptionprivate <T> ChunkTaskPriorityQueue<Function<ProcessorHandle<Unit>,T>>
ChunkTaskPriorityQueueSorter.getQueue(ProcessorHandle<T> p_140653_)
com.mojang.datafixers.util.Either<Player.BedSleepingProblem,Unit>
ServerPlayer.startSleepInBed(BlockPos p_9115_)
Modifier and TypeMethodDescriptionstatic <T> ChunkTaskPriorityQueueSorter.Message<T>
ChunkTaskPriorityQueueSorter.message(Function<ProcessorHandle<Unit>,T> p_143182_, long p_143183_, IntSupplier p_143184_)
static <T> ChunkTaskPriorityQueueSorter.Message<T>
ChunkTaskPriorityQueueSorter.message(ChunkHolder p_143157_, Function<ProcessorHandle<Unit>,T> p_143158_)
private <T> void
ChunkTaskPriorityQueueSorter.pollTask(ChunkTaskPriorityQueue<Function<ProcessorHandle<Unit>,T>> p_140646_, ProcessorHandle<T> p_140647_)
private <T> void
ChunkTaskPriorityQueueSorter.submit(ProcessorHandle<T> p_140590_, Function<ProcessorHandle<Unit>,T> p_140591_, long p_140592_, IntSupplier p_140593_, boolean p_140594_)
ModifierConstructorDescription(package private)
Message(Function<ProcessorHandle<Unit>,T> p_140668_, long p_140669_, IntSupplier p_140670_)
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Uses of Unit in net.minecraft.server.packs.resources
Modifier and TypeFieldDescriptionprotected CompletableFuture<Unit>
SimpleReloadInstance.allPreparations
private CompletableFuture<Unit>
SimpleReloadableResourceManager.FailingReloadInstance.failedFuture
Modifier and TypeMethodDescriptionReloadInstance.done()
SimpleReloadableResourceManager.FailingReloadInstance.done()
SimpleReloadInstance.done()
default CompletableFuture<Unit>
ReloadableResourceManager.reload(Executor p_10716_, Executor p_10717_, List<PackResources> p_10718_, CompletableFuture<Unit> p_10719_)
Modifier and TypeMethodDescriptionReloadableResourceManager.createReload(Executor p_143930_, Executor p_143931_, CompletableFuture<Unit> p_143932_, List<PackResources> p_143933_)
SimpleReloadableResourceManager.createReload(Executor p_143947_, Executor p_143948_, CompletableFuture<Unit> p_143949_, List<PackResources> p_143950_)
static SimpleReloadInstance<Void>
SimpleReloadInstance.of(ResourceManager p_10816_, List<PreparableReloadListener> p_10817_, Executor p_10818_, Executor p_10819_, CompletableFuture<Unit> p_10820_)
default CompletableFuture<Unit>
ReloadableResourceManager.reload(Executor p_10716_, Executor p_10717_, List<PackResources> p_10718_, CompletableFuture<Unit> p_10719_)
ModifierConstructorDescriptionProfiledReloadInstance(ResourceManager p_10649_, List<PreparableReloadListener> p_10650_, Executor p_10651_, Executor p_10652_, CompletableFuture<Unit> p_10653_)
protected
SimpleReloadInstance(Executor p_10808_, Executor p_10809_, ResourceManager p_10810_, List<PreparableReloadListener> p_10811_, SimpleReloadInstance.StateFactory<S> p_10812_, CompletableFuture<Unit> p_10813_)
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Uses of Unit in net.minecraft.util
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Uses of Unit in net.minecraft.world.entity.player
Modifier and TypeMethodDescriptioncom.mojang.datafixers.util.Either<Player.BedSleepingProblem,Unit>
Player.startSleepInBed(BlockPos p_36203_)