Uses of Interface
net.minecraft.world.level.BlockAndTintGetter
Packages that use BlockAndTintGetter
Package
Description
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Uses of BlockAndTintGetter in net.minecraft.client.color.block
Methods in net.minecraft.client.color.block with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionintBlockColor.getColor(BlockState p_92567_, BlockAndTintGetter p_92568_, BlockPos p_92569_, int p_92570_)intBlockColors.getColor(BlockState p_92578_, BlockAndTintGetter p_92579_, BlockPos p_92580_, int p_92581_) -
Uses of BlockAndTintGetter in net.minecraft.client.multiplayer
Classes in net.minecraft.client.multiplayer that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionprivate static intBiomeColors.getAverageColor(BlockAndTintGetter p_108797_, BlockPos p_108798_, ColorResolver p_108799_)static intBiomeColors.getAverageFoliageColor(BlockAndTintGetter p_108805_, BlockPos p_108806_)static intBiomeColors.getAverageGrassColor(BlockAndTintGetter p_108794_, BlockPos p_108795_)static intBiomeColors.getAverageWaterColor(BlockAndTintGetter p_108812_, BlockPos p_108813_)static intLevelRenderer.getLightColor(BlockAndTintGetter p_109542_, BlockPos p_109543_)static intLevelRenderer.getLightColor(BlockAndTintGetter p_109538_, BlockState p_109539_, BlockPos p_109540_) -
Uses of BlockAndTintGetter in net.minecraft.client.renderer.block
Methods in net.minecraft.client.renderer.block with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionvoidModelBlockRenderer.AmbientOcclusionFace.calculate(BlockAndTintGetter p_111168_, BlockState p_111169_, BlockPos p_111170_, Direction p_111171_, float[] p_111172_, BitSet p_111173_, boolean p_111174_)private voidModelBlockRenderer.calculateShape(BlockAndTintGetter p_111040_, BlockState p_111041_, BlockPos p_111042_, int[] p_111043_, Direction p_111044_, float[] p_111045_, BitSet p_111046_)private intLiquidBlockRenderer.getLightColor(BlockAndTintGetter p_110946_, BlockPos p_110947_)intModelBlockRenderer.Cache.getLightColor(BlockState p_111222_, BlockAndTintGetter p_111223_, BlockPos p_111224_)floatModelBlockRenderer.Cache.getShadeBrightness(BlockState p_111227_, BlockAndTintGetter p_111228_, BlockPos p_111229_)private voidModelBlockRenderer.putQuadData(BlockAndTintGetter p_111024_, BlockState p_111025_, BlockPos p_111026_, VertexConsumer p_111027_, PoseStack.Pose p_111028_, BakedQuad p_111029_, float p_111030_, float p_111031_, float p_111032_, float p_111033_, int p_111034_, int p_111035_, int p_111036_, int p_111037_, int p_111038_)booleanBlockRenderDispatcher.renderBatched(BlockState p_110925_, BlockPos p_110926_, BlockAndTintGetter p_110927_, PoseStack p_110928_, VertexConsumer p_110929_, boolean p_110930_, Random p_110931_)Deprecated.booleanBlockRenderDispatcher.renderBatched(BlockState p_110925_, BlockPos p_110926_, BlockAndTintGetter p_110927_, PoseStack p_110928_, VertexConsumer p_110929_, boolean p_110930_, Random p_110931_, IModelData modelData)voidBlockRenderDispatcher.renderBreakingTexture(BlockState p_110919_, BlockPos p_110920_, BlockAndTintGetter p_110921_, PoseStack p_110922_, VertexConsumer p_110923_)Deprecated.voidBlockRenderDispatcher.renderBreakingTexture(BlockState p_110919_, BlockPos p_110920_, BlockAndTintGetter p_110921_, PoseStack p_110922_, VertexConsumer p_110923_, IModelData modelData)booleanBlockRenderDispatcher.renderLiquid(BlockPos p_110933_, BlockAndTintGetter p_110934_, VertexConsumer p_110935_, FluidState p_110936_)private voidModelBlockRenderer.renderModelFaceAO(BlockAndTintGetter p_111013_, BlockState p_111014_, BlockPos p_111015_, PoseStack p_111016_, VertexConsumer p_111017_, List<BakedQuad> p_111018_, float[] p_111019_, BitSet p_111020_, ModelBlockRenderer.AmbientOcclusionFace p_111021_, int p_111022_)private voidModelBlockRenderer.renderModelFaceFlat(BlockAndTintGetter p_111002_, BlockState p_111003_, BlockPos p_111004_, int p_111005_, int p_111006_, boolean p_111007_, PoseStack p_111008_, VertexConsumer p_111009_, List<BakedQuad> p_111010_, BitSet p_111011_)static booleanLiquidBlockRenderer.shouldRenderFace(BlockAndTintGetter p_110949_, BlockPos p_110950_, FluidState p_110951_, BlockState p_110952_, Direction p_110953_)booleanLiquidBlockRenderer.tesselate(BlockAndTintGetter p_110955_, BlockPos p_110956_, VertexConsumer p_110957_, FluidState p_110958_)booleanModelBlockRenderer.tesselateBlock(BlockAndTintGetter p_111048_, BakedModel p_111049_, BlockState p_111050_, BlockPos p_111051_, PoseStack p_111052_, VertexConsumer p_111053_, boolean p_111054_, Random p_111055_, long p_111056_, int p_111057_)Deprecated.booleanModelBlockRenderer.tesselateBlock(BlockAndTintGetter p_111048_, BakedModel p_111049_, BlockState p_111050_, BlockPos p_111051_, PoseStack p_111052_, VertexConsumer p_111053_, boolean p_111054_, Random p_111055_, long p_111056_, int p_111057_, IModelData modelData)booleanModelBlockRenderer.tesselateWithAO(BlockAndTintGetter p_111079_, BakedModel p_111080_, BlockState p_111081_, BlockPos p_111082_, PoseStack p_111083_, VertexConsumer p_111084_, boolean p_111085_, Random p_111086_, long p_111087_, int p_111088_)Deprecated.booleanModelBlockRenderer.tesselateWithAO(BlockAndTintGetter p_111079_, BakedModel p_111080_, BlockState p_111081_, BlockPos p_111082_, PoseStack p_111083_, VertexConsumer p_111084_, boolean p_111085_, Random p_111086_, long p_111087_, int p_111088_, IModelData modelData)booleanModelBlockRenderer.tesselateWithoutAO(BlockAndTintGetter p_111091_, BakedModel p_111092_, BlockState p_111093_, BlockPos p_111094_, PoseStack p_111095_, VertexConsumer p_111096_, boolean p_111097_, Random p_111098_, long p_111099_, int p_111100_)Deprecated.booleanModelBlockRenderer.tesselateWithoutAO(BlockAndTintGetter p_111091_, BakedModel p_111092_, BlockState p_111093_, BlockPos p_111094_, PoseStack p_111095_, VertexConsumer p_111096_, boolean p_111097_, Random p_111098_, long p_111099_, int p_111100_, IModelData modelData) -
Uses of BlockAndTintGetter in net.minecraft.client.renderer.chunk
Classes in net.minecraft.client.renderer.chunk that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.minecraft.client.resources.model
Methods in net.minecraft.client.resources.model with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionMultiPartBakedModel.getModelData(BlockAndTintGetter world, BlockPos pos, BlockState state, IModelData tileData) -
Uses of BlockAndTintGetter in net.minecraft.server.level
Classes in net.minecraft.server.level that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.minecraft.world.level
Subinterfaces of BlockAndTintGetter in net.minecraft.world.levelModifier and TypeInterfaceDescriptioninterfaceinterfaceinterfaceinterfaceinterfaceinterfaceClasses in net.minecraft.world.level that implement BlockAndTintGetter -
Uses of BlockAndTintGetter in net.minecraftforge.client
Methods in net.minecraftforge.client with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionstatic TextureAtlasSprite[]ForgeHooksClient.getFluidSprites(BlockAndTintGetter world, BlockPos pos, FluidState fluidStateIn) -
Uses of BlockAndTintGetter in net.minecraftforge.client.extensions
Methods in net.minecraftforge.client.extensions with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptiondefault IModelDataIForgeBakedModel.getModelData(BlockAndTintGetter world, BlockPos pos, BlockState state, IModelData tileData) -
Uses of BlockAndTintGetter in net.minecraftforge.client.model
Methods in net.minecraftforge.client.model with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionBakedModelWrapper.getModelData(BlockAndTintGetter world, BlockPos pos, BlockState state, IModelData tileData)CompositeModel.getModelData(BlockAndTintGetter world, BlockPos pos, BlockState state, IModelData tileData) -
Uses of BlockAndTintGetter in net.minecraftforge.client.model.data
Methods in net.minecraftforge.client.model.data with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionstatic IModelDataMultipartModelData.create(List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>,BakedModel>> selectors, BlockAndTintGetter world, BlockPos pos, BlockState state, IModelData tileData) -
Uses of BlockAndTintGetter in net.minecraftforge.client.model.pipeline
Fields in net.minecraftforge.client.model.pipeline declared as BlockAndTintGetterMethods in net.minecraftforge.client.model.pipeline that return BlockAndTintGetterMethods in net.minecraftforge.client.model.pipeline with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionstatic booleanForgeBlockModelRenderer.render(VertexLighterFlat lighter, BlockAndTintGetter world, BakedModel model, BlockState state, BlockPos pos, PoseStack matrixStack, boolean checkSides, Random rand, long seed, IModelData modelData)voidBlockInfo.setWorld(BlockAndTintGetter world)voidVertexLighterFlat.setWorld(BlockAndTintGetter world)booleanForgeBlockModelRenderer.tesselateWithAO(BlockAndTintGetter world, BakedModel model, BlockState state, BlockPos pos, PoseStack matrixStack, VertexConsumer buffer, boolean checkSides, Random rand, long seed, int combinedOverlayIn, IModelData modelData)booleanForgeBlockModelRenderer.tesselateWithoutAO(BlockAndTintGetter world, BakedModel model, BlockState state, BlockPos pos, PoseStack matrixStack, VertexConsumer buffer, boolean checkSides, Random rand, long seed, int combinedOverlayIn, IModelData modelData) -
Uses of BlockAndTintGetter in net.minecraftforge.common.extensions
Methods in net.minecraftforge.common.extensions with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptiondefault booleanIForgeBlock.shouldDisplayFluidOverlay(BlockState state, BlockAndTintGetter world, BlockPos pos, FluidState fluidState)Called to determine whether this block should use the fluid overlay texture or flowing texture when it is placed under the fluid.default booleanIForgeBlockState.shouldDisplayFluidOverlay(BlockAndTintGetter world, BlockPos pos, FluidState fluidState)Called to determine whether this block should use the fluid overlay texture or flowing texture when it is placed under the fluid. -
Uses of BlockAndTintGetter in net.minecraftforge.fluids
Methods in net.minecraftforge.fluids with parameters of type BlockAndTintGetterModifier and TypeMethodDescriptionbooleanFluidAttributes.canBePlacedInWorld(BlockAndTintGetter reader, BlockPos pos, FluidState state)booleanFluidAttributes.canBePlacedInWorld(BlockAndTintGetter reader, BlockPos pos, FluidStack state)booleanFluidAttributes.doesVaporize(BlockAndTintGetter reader, BlockPos pos, FluidStack fluidStack)Determines if this fluid should vaporize in dimensions where water vaporizes when placed.FluidAttributes.getBlock(BlockAndTintGetter reader, BlockPos pos, FluidState state)intFluidAttributes.getColor(BlockAndTintGetter world, BlockPos pos)intFluidAttributes.Water.getColor(BlockAndTintGetter world, BlockPos pos)intFluidAttributes.getDensity(BlockAndTintGetter world, BlockPos pos)FluidAttributes.getEmptySound(BlockAndTintGetter world, BlockPos pos)FluidAttributes.getFillSound(BlockAndTintGetter world, BlockPos pos)FluidAttributes.getFlowingTexture(BlockAndTintGetter world, BlockPos pos)intFluidAttributes.getLuminosity(BlockAndTintGetter world, BlockPos pos)FluidAttributes.getRarity(BlockAndTintGetter world, BlockPos pos)FluidAttributes.getStateForPlacement(BlockAndTintGetter reader, BlockPos pos, FluidStack state)FluidAttributes.getStillTexture(BlockAndTintGetter world, BlockPos pos)intFluidAttributes.getTemperature(BlockAndTintGetter world, BlockPos pos)intFluidAttributes.getViscosity(BlockAndTintGetter world, BlockPos pos)booleanFluidAttributes.isGaseous(BlockAndTintGetter world, BlockPos pos)