Uses of Class
net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces.SimpleGrid
-
Uses of WoodlandMansionPieces.SimpleGrid in net.minecraft.world.level.levelgen.structure
Modifier and TypeFieldDescription(package private) WoodlandMansionPieces.SimpleGrid
WoodlandMansionPieces.MansionGrid.baseGrid
(package private) WoodlandMansionPieces.SimpleGrid[]
WoodlandMansionPieces.MansionGrid.floorRooms
(package private) WoodlandMansionPieces.SimpleGrid
WoodlandMansionPieces.MansionGrid.thirdFloorGrid
Modifier and TypeMethodDescriptionprivate boolean
WoodlandMansionPieces.MansionGrid.cleanEdges(WoodlandMansionPieces.SimpleGrid p_73739_)
private void
WoodlandMansionPieces.MansionPiecePlacer.createRoof(List<WoodlandMansionPieces.WoodlandMansionPiece> p_73804_, BlockPos p_73805_, Rotation p_73806_, WoodlandMansionPieces.SimpleGrid p_73807_, WoodlandMansionPieces.SimpleGrid p_73808_)
WoodlandMansionPieces.MansionGrid.get1x2RoomDirection(WoodlandMansionPieces.SimpleGrid p_73763_, int p_73764_, int p_73765_, int p_73766_, int p_73767_)
private void
WoodlandMansionPieces.MansionGrid.identifyRooms(WoodlandMansionPieces.SimpleGrid p_73757_, WoodlandMansionPieces.SimpleGrid p_73758_)
static boolean
WoodlandMansionPieces.MansionGrid.isHouse(WoodlandMansionPieces.SimpleGrid p_73741_, int p_73742_, int p_73743_)
boolean
WoodlandMansionPieces.MansionGrid.isRoomId(WoodlandMansionPieces.SimpleGrid p_73745_, int p_73746_, int p_73747_, int p_73748_, int p_73749_)
private void
WoodlandMansionPieces.MansionGrid.recursiveCorridor(WoodlandMansionPieces.SimpleGrid p_73751_, int p_73752_, int p_73753_, Direction p_73754_, int p_73755_)
private void
WoodlandMansionPieces.MansionPiecePlacer.traverseOuterWalls(List<WoodlandMansionPieces.WoodlandMansionPiece> p_73790_, WoodlandMansionPieces.PlacementData p_73791_, WoodlandMansionPieces.SimpleGrid p_73792_, Direction p_73793_, int p_73794_, int p_73795_, int p_73796_, int p_73797_)