Uses of Class
net.minecraft.world.level.lighting.LevelLightEngine
Package
Description
-
Uses of LevelLightEngine in net.minecraft.client.multiplayer
Modifier and TypeMethodDescriptionprivate void
ClientPacketListener.readSectionList(int p_171735_, int p_171736_, LevelLightEngine p_171737_, LightLayer p_171738_, BitSet p_171739_, BitSet p_171740_, Iterator<byte[]> p_171741_, boolean p_171742_)
-
Uses of LevelLightEngine in net.minecraft.client.renderer.chunk
-
Uses of LevelLightEngine in net.minecraft.network.protocol.game
Modifier and TypeMethodDescriptionprivate static void
ClientboundLightUpdatePacket.prepareSectionData(ChunkPos p_178920_, LevelLightEngine p_178921_, LightLayer p_178922_, int p_178923_, BitSet p_178924_, BitSet p_178925_, List<byte[]> p_178926_)
ModifierConstructorDescriptionClientboundLightUpdatePacket(ChunkPos p_178912_, LevelLightEngine p_178913_, BitSet p_178914_, BitSet p_178915_, boolean p_178916_)
-
Uses of LevelLightEngine in net.minecraft.server.level
ModifierConstructorDescriptionChunkHolder(ChunkPos p_142986_, int p_142987_, LevelHeightAccessor p_142988_, LevelLightEngine p_142989_, ChunkHolder.LevelChangeListener p_142990_, ChunkHolder.PlayerProvider p_142991_)
-
Uses of LevelLightEngine in net.minecraft.world.level
-
Uses of LevelLightEngine in net.minecraft.world.level.chunk