Class SetContainerLootTable
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.SetContainerLootTable
- All Implemented Interfaces:
BiFunction<ItemStack,LootContext,ItemStack>
,LootItemFunction
,LootContextUser
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
LootItemConditionalFunction.Builder<T extends LootItemConditionalFunction.Builder<T>>, LootItemConditionalFunction.DummyBuilder
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Field Summary
Fields inherited from class net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
predicates
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Constructor Summary
ConstructorDescriptionSetContainerLootTable(LootItemCondition[] p_80958_, ResourceLocation p_80959_, long p_80960_)
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Method Summary
Modifier and TypeMethodDescriptiongetType()
run(ItemStack p_80967_, LootContext p_80968_)
void
validate(ValidationContext p_80970_)
static LootItemConditionalFunction.Builder<?>
withLootTable(ResourceLocation p_165323_)
static LootItemConditionalFunction.Builder<?>
withLootTable(ResourceLocation p_165325_, long p_165326_)
Methods inherited from class net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
apply, simpleBuilder
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface java.util.function.BiFunction
andThen
Methods inherited from interface net.minecraft.world.level.storage.loot.LootContextUser
getReferencedContextParams
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Field Details
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name
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seed
final long seed
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Constructor Details
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SetContainerLootTable
SetContainerLootTable(LootItemCondition[] p_80958_, ResourceLocation p_80959_, long p_80960_)
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Method Details
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getType
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run
- Specified by:
run
in classLootItemConditionalFunction
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validate
- Specified by:
validate
in interfaceLootContextUser
- Overrides:
validate
in classLootItemConditionalFunction
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withLootTable
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withLootTable
public static LootItemConditionalFunction.Builder<?> withLootTable(ResourceLocation p_165325_, long p_165326_)
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