Class InputUpdateEvent


public class InputUpdateEvent extends PlayerEvent
This event is fired after player movement inputs are updated.
Handlers can freely manipulate Input to cancel movement.
  • Field Details

    • movementInput

      private final Input movementInput
  • Constructor Details

    • InputUpdateEvent

      public InputUpdateEvent(Player player, Input movementInput)
  • Method Details

    • getMovementInput

      public Input getMovementInput()