Interface ITimeValue

All Known Implementing Classes:
TimeValues.CompositionValue, TimeValues.ConstValue, TimeValues.IdentityValue, TimeValues.ParameterValue, TimeValues.SimpleExprValue, TimeValues.VariableValue

public interface ITimeValue
Time-varying value associated with the animation. Return value should be constant with the respect to the input and reasonable context (current render frame). Simplest example is the input time itself. Unity calls them Parameters, Unreal calls them Variables.
  • Method Summary

    Modifier and Type
    Method
    Description
    float
    apply​(float input)
     
  • Method Details

    • apply

      float apply(float input)