Package net.minecraftforge.fluids
Interface IFluidTank
- All Known Implementing Classes:
FluidTank
public interface IFluidTank
This interface represents a Fluid Tank. IT IS NOT REQUIRED but is provided for convenience.
You are free to handle Fluids in any way that you wish - this is simply an easy default way.
DO NOT ASSUME that these objects are used internally in all cases.
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Method Summary
Modifier and TypeMethodDescriptiondrain(int maxDrain, IFluidHandler.FluidAction action)
drain(FluidStack resource, IFluidHandler.FluidAction action)
int
fill(FluidStack resource, IFluidHandler.FluidAction action)
int
getFluid()
int
boolean
isFluidValid(FluidStack stack)
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Method Details
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getFluid
- Returns:
- FluidStack representing the fluid in the tank, null if the tank is empty.
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getFluidAmount
int getFluidAmount()- Returns:
- Current amount of fluid in the tank.
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getCapacity
int getCapacity()- Returns:
- Capacity of this fluid tank.
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isFluidValid
- Parameters:
stack
- Fluidstack holding the Fluid to be queried.- Returns:
- If the tank can hold the fluid (EVER, not at the time of query).
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fill
- Parameters:
resource
- FluidStack attempting to fill the tank.action
- If SIMULATE, the fill will only be simulated.- Returns:
- Amount of fluid that was accepted (or would be, if simulated) by the tank.
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drain
- Parameters:
maxDrain
- Maximum amount of fluid to be removed from the container.action
- If SIMULATE, the drain will only be simulated.- Returns:
- Amount of fluid that was removed (or would be, if simulated) from the tank.
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drain
- Parameters:
resource
- Maximum amount of fluid to be removed from the container.action
- If SIMULATE, the drain will only be simulated.- Returns:
- FluidStack representing fluid that was removed (or would be, if simulated) from the tank.
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