Package net.minecraft.client.renderer
Class Sheets
java.lang.Object
net.minecraft.client.renderer.Sheets
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final Map<BannerPattern,Material> static final ResourceLocationprivate static final RenderTypestatic final ResourceLocationprivate static final RenderTypestatic final Material[]static final Materialstatic final Materialstatic final Materialstatic final ResourceLocationprivate static final RenderTypestatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialprivate static final RenderTypestatic final Materialstatic final Materialstatic final Map<BannerPattern,Material> static final ResourceLocationprivate static final RenderTypeprivate static final RenderTypestatic final ResourceLocationstatic final ResourceLocationprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidaddWoodType(WoodType woodType) Not threadsafe.static RenderTypestatic RenderTypebedSheet()private static MaterialchestMaterial(String p_110779_) static RenderTypestatic MaterialchooseMaterial(BlockEntity p_110768_, ChestType p_110769_, boolean p_110770_) private static MaterialchooseMaterial(ChestType p_110772_, Material p_110773_, Material p_110774_, Material p_110775_) private static MaterialcreateBannerMaterial(BannerPattern p_173388_) private static MaterialcreateShieldMaterial(BannerPattern p_173390_) private static MaterialcreateSignMaterial(WoodType p_173386_) static RenderTypestatic voidgetAllMaterials(Consumer<Material> p_110781_) static MaterialgetBannerMaterial(BannerPattern p_173380_) static MaterialgetShieldMaterial(BannerPattern p_173384_) static MaterialgetSignMaterial(WoodType p_173382_) static RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderType
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Field Details
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SHULKER_SHEET
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BED_SHEET
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BANNER_SHEET
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SHIELD_SHEET
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SIGN_SHEET
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CHEST_SHEET
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SHULKER_BOX_SHEET_TYPE
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BED_SHEET_TYPE
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BANNER_SHEET_TYPE
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SHIELD_SHEET_TYPE
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SIGN_SHEET_TYPE
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CHEST_SHEET_TYPE
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SOLID_BLOCK_SHEET
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CUTOUT_BLOCK_SHEET
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TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
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TRANSLUCENT_CULL_BLOCK_SHEET
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DEFAULT_SHULKER_TEXTURE_LOCATION
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SHULKER_TEXTURE_LOCATION
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SIGN_MATERIALS
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BANNER_MATERIALS
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SHIELD_MATERIALS
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BED_TEXTURES
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CHEST_TRAP_LOCATION
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CHEST_TRAP_LOCATION_LEFT
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CHEST_TRAP_LOCATION_RIGHT
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CHEST_XMAS_LOCATION
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CHEST_XMAS_LOCATION_LEFT
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CHEST_XMAS_LOCATION_RIGHT
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CHEST_LOCATION
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CHEST_LOCATION_LEFT
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CHEST_LOCATION_RIGHT
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ENDER_CHEST_LOCATION
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Constructor Details
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Sheets
public Sheets()
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Method Details
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bannerSheet
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shieldSheet
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bedSheet
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shulkerBoxSheet
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signSheet
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chestSheet
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solidBlockSheet
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cutoutBlockSheet
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translucentItemSheet
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translucentCullBlockSheet
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getAllMaterials
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createSignMaterial
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getSignMaterial
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createBannerMaterial
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getBannerMaterial
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createShieldMaterial
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getShieldMaterial
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chestMaterial
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chooseMaterial
public static Material chooseMaterial(BlockEntity p_110768_, ChestType p_110769_, boolean p_110770_) -
chooseMaterial
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addWoodType
Not threadsafe. Enqueue it in client setup.
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