primary
private final int primary
Packet<ServerGamePacketListener>
ServerboundSetBeaconPacket(int p_134476_,
int p_134477_)
ServerboundSetBeaconPacket(FriendlyByteBuf p_179749_)
int
int
void
handle(ServerGamePacketListener p_134483_)
void
write(FriendlyByteBuf p_134486_)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
isSkippable
write
in interface Packet<ServerGamePacketListener>
handle
in interface Packet<ServerGamePacketListener>