Uses of Record Class
net.minecraft.world.level.levelgen.NoiseGeneratorSettings
Package
Description
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Uses of NoiseGeneratorSettings in net.minecraft.client.gui.screens.worldselection
Modifier and TypeMethodDescription(package private) static NoiseBasedChunkGenerator
WorldPreset.fixedBiomeGenerator
(RegistryAccess p_194086_, long p_194087_, ResourceKey<NoiseGeneratorSettings> p_194088_) -
Uses of NoiseGeneratorSettings in net.minecraft.core
Modifier and TypeFieldDescriptionstatic final ResourceKey<Registry<NoiseGeneratorSettings>>
Registry.NOISE_GENERATOR_SETTINGS_REGISTRY
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Uses of NoiseGeneratorSettings in net.minecraft.data
Modifier and TypeFieldDescriptionstatic final Registry<NoiseGeneratorSettings>
BuiltinRegistries.NOISE_GENERATOR_SETTINGS
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Uses of NoiseGeneratorSettings in net.minecraft.world.level.chunk
Modifier and TypeMethodDescriptionChunkAccess.getOrCreateNoiseChunk
(NoiseRouter p_207938_, Supplier<DensityFunctions.BeardifierOrMarker> p_207939_, NoiseGeneratorSettings p_207940_, Aquifer.FluidPicker p_207941_, Blender p_207942_) -
Uses of NoiseGeneratorSettings in net.minecraft.world.level.levelgen
Modifier and TypeFieldDescriptionstatic final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.AMPLIFIED
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.CAVES
static final com.mojang.serialization.Codec<Holder<NoiseGeneratorSettings>>
NoiseGeneratorSettings.CODEC
static final com.mojang.serialization.Codec<NoiseGeneratorSettings>
NoiseGeneratorSettings.DIRECT_CODEC
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.END
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.FLOATING_ISLANDS
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.LARGE_BIOMES
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.NETHER
static final ResourceKey<NoiseGeneratorSettings>
NoiseGeneratorSettings.OVERWORLD
protected final Holder<NoiseGeneratorSettings>
NoiseBasedChunkGenerator.settings
Modifier and TypeMethodDescriptionstatic NoiseGeneratorSettings
NoiseGeneratorSettings.caves()
static NoiseGeneratorSettings
NoiseGeneratorSettings.end()
static NoiseGeneratorSettings
NoiseGeneratorSettings.floatingIslands()
static NoiseGeneratorSettings
NoiseGeneratorSettings.nether()
static NoiseGeneratorSettings
NoiseGeneratorSettings.overworld
(boolean p_198266_, boolean p_198267_) Modifier and TypeMethodDescriptionstatic Holder<NoiseGeneratorSettings>
NoiseGeneratorSettings.bootstrap()
Modifier and TypeMethodDescriptionstatic NoiseChunk
NoiseChunk.forChunk
(ChunkAccess p_209207_, NoiseRouter p_209208_, Supplier<DensityFunctions.BeardifierOrMarker> p_209209_, NoiseGeneratorSettings p_209210_, Aquifer.FluidPicker p_209211_, Blender p_209212_) static NoiseChunk
NoiseChunk.forColumn
(int p_209195_, int p_209196_, int p_209197_, int p_209198_, NoiseRouter p_209199_, NoiseGeneratorSettings p_209200_, Aquifer.FluidPicker p_209201_) static void
NoiseGeneratorSettings.register
(ResourceKey<NoiseGeneratorSettings> p_198263_, NoiseGeneratorSettings p_198264_) Modifier and TypeMethodDescriptionstatic NoiseBasedChunkGenerator
WorldGenSettings.makeOverworld
(RegistryAccess p_190031_, long p_190032_, ResourceKey<NoiseGeneratorSettings> p_190033_) static NoiseBasedChunkGenerator
WorldGenSettings.makeOverworld
(RegistryAccess p_190035_, long p_190036_, ResourceKey<NoiseGeneratorSettings> p_190037_, boolean p_190038_) static void
NoiseGeneratorSettings.register
(ResourceKey<NoiseGeneratorSettings> p_198263_, NoiseGeneratorSettings p_198264_) boolean
NoiseBasedChunkGenerator.stable
(long p_64376_, ResourceKey<NoiseGeneratorSettings> p_64377_) ModifierConstructorDescriptionprivate
NoiseChunk
(int p_209175_, int p_209176_, int p_209177_, NoiseRouter p_209178_, int p_209179_, int p_209180_, DensityFunctions.BeardifierOrMarker p_209181_, NoiseGeneratorSettings p_209182_, Aquifer.FluidPicker p_209183_, Blender p_209184_) ModifierConstructorDescriptionNoiseBasedChunkGenerator
(Registry<StructureSet> p_209106_, Registry<NormalNoise.NoiseParameters> p_209107_, BiomeSource p_209108_, long p_209109_, Holder<NoiseGeneratorSettings> p_209110_) private
NoiseBasedChunkGenerator
(Registry<StructureSet> p_209112_, Registry<NormalNoise.NoiseParameters> p_209113_, BiomeSource p_209114_, BiomeSource p_209115_, long p_209116_, Holder<NoiseGeneratorSettings> p_209117_)