- All Superinterfaces:
LootContextUser, Predicate<LootContext>
- All Known Implementing Classes:
AlternativeLootItemCondition, BonusLevelTableCondition, CanToolPerformAction, ConditionReference, DamageSourceCondition, EntityHasScoreCondition, ExplosionCondition, InvertedLootItemCondition, LocationCheck, LootItemBlockStatePropertyCondition, LootItemEntityPropertyCondition, LootItemKilledByPlayerCondition, LootItemRandomChanceCondition, LootItemRandomChanceWithLootingCondition, LootTableIdCondition, MatchTool, PredicateManager.CompositePredicate, TimeCheck, ValueCheckCondition, WeatherCheck
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Nested Class Summary
Nested Classes
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Method Summary