Uses of Class
net.minecraftforge.client.event.ScreenEvent
Packages that use ScreenEvent
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Uses of ScreenEvent in net.minecraftforge.client.event
Subclasses of ScreenEvent in net.minecraftforge.client.eventModifier and TypeClassDescriptionstatic classThis event fires at the end ofScreen.renderBackground(PoseStack, int)and before the rest of the Gui draws.static classstatic classThis event fires just afterScreen.render(PoseStack, int, int, float)is called.static classThis event fires just beforeScreen.render(PoseStack, int, int, float)is called.static classstatic classThis event fires right afterScreen#init().static classThis event fires just after initializing theMinecraft, font renderer, width, and height fields.
If canceled the following lines are skipped inScreen.init(Minecraft, int, int):
this.buttonList.clear();
this.children.clear();
this.initGui();static classstatic classThis event fires afterGuiEventListener.charTyped(char, int)if the character was not already handled.static classThis event fires when keyboard character input is detected for a GuiScreen, before it is handled.static classstatic classstatic classThis event fires afterGuiEventListener.keyPressed(int, int, int)if the key was not already handled.static classThis event fires when keyboard input is detected for a GuiScreen, before it is handled.static classstatic classThis event fires afterGuiEventListener.keyReleased(int, int, int)if the key was not already handled.static classThis event fires when keyboard input is detected for a GuiScreen, before it is handled.static classstatic classThis event fires afterGuiEventListener.mouseClicked(double, double, int).static classThis event fires when a mouse click is detected for a GuiScreen, before it is handled.static classstatic classThis event fires afterGuiEventListener.mouseDragged(double, double, int, double, double)if the drag was not already handled.static classThis event fires when a mouse drag is detected for a GuiScreen, before it is handled.static classstatic classstatic classThis event fires afterGuiEventListener.mouseReleased(double, double, int).static classThis event fires when a mouse release is detected for a GuiScreen, before it is handled.static classstatic classThis event fires afterGuiEventListener.mouseScrolled(double, double, double)if the scroll was not already handled.static classThis event fires when a mouse scroll is detected for a GuiScreen, before it is handled.static classDeprecated, for removal: This API element is subject to removal in a future version.This event was made redundant by the removal of the screen shifting due to potion indicators in the inventory screen (along with being moved to the right hand side).static classFired to determine whether to render the potion indicators in theinventory screenin compact or classic mode.