Uses of Package
net.minecraftforge.event
Packages that use net.minecraftforge.event
Package
Description
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Classes in net.minecraftforge.event used by net.minecraftforge.commonClassDescriptionThe main ResourceManager is recreated on each reload, just after
ReloadableServerResources
's creation.Commands are rebuilt wheneverReloadableServerResources
is recreated.Called whenever the ID mapping might have changed.Register your objects for the appropriate registry type when you receive this event.ServerChatEvent is fired whenever a C01PacketChatMessage is processed.Fired when tags are updated on either server or client. -
Classes in net.minecraftforge.event used by net.minecraftforge.debugClassDescriptionFired on PackRepository creation to allow mods to add new pack finders.Fired whenever an object with Capabilities support {currently TileEntity/Item/Entity) is created.This event is
Cancelable
GrindstoneEvent.OnPlaceItem
is fired when the inputs to a grindstone are changed.This event isCancelable
.
GrindstoneEvent.OnTakeItem
is fired when the output of a grindstone is taken.Commands are rebuilt wheneverReloadableServerResources
is recreated.VanillaGameEvent is fired on the server whenever one of Vanilla'sGameEvents
fire. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.blockClassDescriptionRegister your objects for the appropriate registry type when you receive this event.
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Classes in net.minecraftforge.event used by net.minecraftforge.debug.chatClassDescriptionCommandEvent is fired after a command is parsed, but before it is executed.
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Classes in net.minecraftforge.event used by net.minecraftforge.debug.client.modelClassDescriptionRegister your objects for the appropriate registry type when you receive this event.
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Classes in net.minecraftforge.event used by net.minecraftforge.debug.client.renderingClassDescriptionRegister your objects for the appropriate registry type when you receive this event.
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Classes in net.minecraftforge.event used by net.minecraftforge.debug.command
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Classes in net.minecraftforge.event used by net.minecraftforge.debug.entityClassDescriptionRegister your objects for the appropriate registry type when you receive this event.
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Classes in net.minecraftforge.event used by net.minecraftforge.debug.itemClassDescriptionThis event is fired when the attributes for an ItemStack are being calculated.
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Classes in net.minecraftforge.event used by net.minecraftforge.debug.miscClassDescriptionFires when a player joins the server or when the reload command is ran, before tags and crafting recipes are sent to the client.Commands are rebuilt whenever
ReloadableServerResources
is recreated.Game tests are registered on client or server startup.Register your objects for the appropriate registry type when you receive this event.Fired when tags are updated on either server or client. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.worldClassDescriptionRegister your objects for the appropriate registry type when you receive this event.
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Classes in net.minecraftforge.event used by net.minecraftforge.eventClassDescriptionFired whenever an object with Capabilities support {currently TileEntity/Item/Entity) is created.Shared logic for the two events fired from grindstones.RegistryEvent supertype.Actions you can take with this missing mapping.Represents the cause for a tag update.
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Classes in net.minecraftforge.event used by net.minecraftforge.registriesClassDescriptionRegister your objects for the appropriate registry type when you receive this event.