Uses of Annotation Interface
net.minecraftforge.fml.common.Mod
Packages that use Mod
Package
Description
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Uses of Mod in net.minecraftforge.common
Classes in net.minecraftforge.common with annotations of type Mod -
Uses of Mod in net.minecraftforge.debug
Classes in net.minecraftforge.debug with annotations of type ModModifier and TypeClassDescriptionclass
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Created to host any custom codecs forge may be adding.class
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Tests that the values for defaulted optional tags defined in multiple places are combined.class
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Registers 255 mob effects that log every tick on the client.class
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Checks thatRegistryObject
works correctly, specifically that get() functions immediately after construction, if registries are already populated.class
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TestsVanillaGameEvent
by listening for and printing out any uses of shears in the overworld. -
Uses of Mod in net.minecraftforge.debug.block
Classes in net.minecraftforge.debug.block with annotations of type ModModifier and TypeClassDescriptionclass
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This test mod tests the blockstate update callback which is called after a block's state has changed and neighbors have been notified.class
Adds a blaze head block and item to test the event for registering a custom skull model and to demonstrate the proper way to register a custom mob skull.class
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This test mod blocks pistons from moving cobblestone at all except indirectly This test mod adds a block that moves upwards when pushed by a piston This test mod informs the user what will happen the piston and affected blocks when changes are made This test mod makes black wool pushed by a piston drop after being pushed.class
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This test mod allows a custom scaffolding to move down while sneaking through a method.class
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Uses of Mod in net.minecraftforge.debug.chat
Classes in net.minecraftforge.debug.chat with annotations of type ModModifier and TypeClassDescriptionclass
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Uses of Mod in net.minecraftforge.debug.client
Classes in net.minecraftforge.debug.client with annotations of type ModModifier and TypeClassDescriptionclass
Tests support for customAudioStream
s (SoundInstance.getStream(SoundBufferLibrary, Sound, boolean)
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Test mod forScreenEvent.PotionSizeEvent
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Uses of Mod in net.minecraftforge.debug.client.model
Classes in net.minecraftforge.debug.client.model with annotations of type ModModifier and TypeClassDescriptionclass
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Uses of Mod in net.minecraftforge.debug.client.rendering
Classes in net.minecraftforge.debug.client.rendering with annotations of type ModModifier and TypeClassDescriptionclass
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This mod is testing the use ofRenderLevelStageEvent
and is a modifaction of a pre-existing test mod that used the oldRenderLevelLastEvent
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Uses of Mod in net.minecraftforge.debug.command
Classes in net.minecraftforge.debug.command with annotations of type Mod -
Uses of Mod in net.minecraftforge.debug.entity
Classes in net.minecraftforge.debug.entity with annotations of type ModModifier and TypeClassDescriptionclass
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Uses of Mod in net.minecraftforge.debug.entity.living
Classes in net.minecraftforge.debug.entity.living with annotations of type ModModifier and TypeClassDescriptionclass
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Uses of Mod in net.minecraftforge.debug.entity.player
Classes in net.minecraftforge.debug.entity.player with annotations of type ModModifier and TypeClassDescriptionclass
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Tests if the patch to PlayerEntity to make it utilize Attributes.ATTACK_KNOCKBACK works The Knockback Sword adds a modifier to the user's attack knockback The goal of this patch is to allow modders to more easily add equipment or potion effects that affect the attack knockback of players As well as allow command users to modify this attribute for a playerclass
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TestsPlayerNegotiationEvent
by listening for and then enqueuing work to be done asynchronously, details regarding the work execution is printed out and exceptions are thrown to ensure proper handling.class
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Uses of Mod in net.minecraftforge.debug.fluid
Classes in net.minecraftforge.debug.fluid with annotations of type Mod -
Uses of Mod in net.minecraftforge.debug.gameplay.loot
Classes in net.minecraftforge.debug.gameplay.loot with annotations of type Mod -
Uses of Mod in net.minecraftforge.debug.item
Classes in net.minecraftforge.debug.item with annotations of type ModModifier and TypeClassDescriptionclass
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The ShieldBlockTest is the test mod for the ShieldBlockEvent.class
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Uses of Mod in net.minecraftforge.debug.misc
Classes in net.minecraftforge.debug.misc with annotations of type ModModifier and TypeClassDescriptionclass
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This test class shows an example of how to register unsynced and synced datapack registries, and how to use a dataprovider to generate json files for them.class
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This test mod provides a way to register aSimpleChannel
with a different protocol version on the client and the server to cause a mod channel mismatch.class
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This test mod show a few example usages ofIForgeRegistry.getCodec()
to serialize and deserializeIForgeRegistryEntry
to json or nbt. -
Uses of Mod in net.minecraftforge.debug.recipe.recipebook
Classes in net.minecraftforge.debug.recipe.recipebook with annotations of type Mod -
Uses of Mod in net.minecraftforge.debug.world
Classes in net.minecraftforge.debug.world with annotations of type ModModifier and TypeClassDescriptionclass
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To see the effects of this test mod you must create a new world then teleport to the custom dimension (use: /execute in dimension_settings_test:test_overworld run tp @s ...).class
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This tests net.minecraftforge.event.world.World.WorldEvent.PotentialSpawns.class
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Used to test that modded dimension types and dimensions are loaded on a clean dedicated server launch.class
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Uses of Mod in net.minecraftforge.debug.world.item
Classes in net.minecraftforge.debug.world.item with annotations of type ModModifier and TypeClassDescriptionclass
This class validates thatIngredient.invalidate()
is called correctly.
To verify, join a world, then leave it.class