Package com.mojang.blaze3d.platform
Class GlConst
java.lang.Object
com.mojang.blaze3d.platform.GlConst
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
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Constructor Summary
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Method Summary
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Field Details
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GL_READ_FRAMEBUFFER
public static final int GL_READ_FRAMEBUFFER- See Also:
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GL_DRAW_FRAMEBUFFER
public static final int GL_DRAW_FRAMEBUFFER- See Also:
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GL_TRUE
public static final int GL_TRUE- See Also:
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GL_FALSE
public static final int GL_FALSE- See Also:
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GL_NONE
public static final int GL_NONE- See Also:
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GL_LINES
public static final int GL_LINES- See Also:
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GL_LINE_STRIP
public static final int GL_LINE_STRIP- See Also:
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GL_TRIANGLE_STRIP
public static final int GL_TRIANGLE_STRIP- See Also:
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GL_TRIANGLE_FAN
public static final int GL_TRIANGLE_FAN- See Also:
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GL_TRIANGLES
public static final int GL_TRIANGLES- See Also:
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GL_WRITE_ONLY
public static final int GL_WRITE_ONLY- See Also:
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GL_EQUAL
public static final int GL_EQUAL- See Also:
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GL_LEQUAL
public static final int GL_LEQUAL- See Also:
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GL_GREATER
public static final int GL_GREATER- See Also:
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GL_GEQUAL
public static final int GL_GEQUAL- See Also:
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GL_ALWAYS
public static final int GL_ALWAYS- See Also:
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GL_TEXTURE_MAG_FILTER
public static final int GL_TEXTURE_MAG_FILTER- See Also:
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GL_TEXTURE_MIN_FILTER
public static final int GL_TEXTURE_MIN_FILTER- See Also:
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GL_TEXTURE_WRAP_S
public static final int GL_TEXTURE_WRAP_S- See Also:
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GL_TEXTURE_WRAP_T
public static final int GL_TEXTURE_WRAP_T- See Also:
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GL_NEAREST
public static final int GL_NEAREST- See Also:
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GL_LINEAR
public static final int GL_LINEAR- See Also:
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GL_NEAREST_MIPMAP_LINEAR
public static final int GL_NEAREST_MIPMAP_LINEAR- See Also:
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GL_LINEAR_MIPMAP_LINEAR
public static final int GL_LINEAR_MIPMAP_LINEAR- See Also:
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GL_CLAMP_TO_EDGE
public static final int GL_CLAMP_TO_EDGE- See Also:
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GL_FRONT
public static final int GL_FRONT- See Also:
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GL_FRONT_AND_BACK
public static final int GL_FRONT_AND_BACK- See Also:
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GL_LINE
public static final int GL_LINE- See Also:
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GL_FILL
public static final int GL_FILL- See Also:
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GL_BYTE
public static final int GL_BYTE- See Also:
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GL_UNSIGNED_BYTE
public static final int GL_UNSIGNED_BYTE- See Also:
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GL_SHORT
public static final int GL_SHORT- See Also:
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GL_UNSIGNED_SHORT
public static final int GL_UNSIGNED_SHORT- See Also:
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GL_INT
public static final int GL_INT- See Also:
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GL_UNSIGNED_INT
public static final int GL_UNSIGNED_INT- See Also:
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GL_FLOAT
public static final int GL_FLOAT- See Also:
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GL_ZERO
public static final int GL_ZERO- See Also:
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GL_ONE
public static final int GL_ONE- See Also:
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GL_SRC_COLOR
public static final int GL_SRC_COLOR- See Also:
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GL_ONE_MINUS_SRC_COLOR
public static final int GL_ONE_MINUS_SRC_COLOR- See Also:
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GL_SRC_ALPHA
public static final int GL_SRC_ALPHA- See Also:
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GL_ONE_MINUS_SRC_ALPHA
public static final int GL_ONE_MINUS_SRC_ALPHA- See Also:
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GL_DST_ALPHA
public static final int GL_DST_ALPHA- See Also:
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GL_ONE_MINUS_DST_ALPHA
public static final int GL_ONE_MINUS_DST_ALPHA- See Also:
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GL_DST_COLOR
public static final int GL_DST_COLOR- See Also:
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GL_ONE_MINUS_DST_COLOR
public static final int GL_ONE_MINUS_DST_COLOR- See Also:
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GL_REPLACE
public static final int GL_REPLACE- See Also:
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GL_DEPTH_BUFFER_BIT
public static final int GL_DEPTH_BUFFER_BIT- See Also:
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GL_COLOR_BUFFER_BIT
public static final int GL_COLOR_BUFFER_BIT- See Also:
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GL_RGBA8
public static final int GL_RGBA8- See Also:
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GL_PROXY_TEXTURE_2D
public static final int GL_PROXY_TEXTURE_2D- See Also:
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GL_RGBA
public static final int GL_RGBA- See Also:
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GL_TEXTURE_WIDTH
public static final int GL_TEXTURE_WIDTH- See Also:
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GL_BGR
public static final int GL_BGR- See Also:
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GL_FUNC_ADD
public static final int GL_FUNC_ADD- See Also:
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GL_MIN
public static final int GL_MIN- See Also:
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GL_MAX
public static final int GL_MAX- See Also:
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GL_FUNC_SUBTRACT
public static final int GL_FUNC_SUBTRACT- See Also:
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GL_FUNC_REVERSE_SUBTRACT
public static final int GL_FUNC_REVERSE_SUBTRACT- See Also:
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GL_DEPTH_COMPONENT24
public static final int GL_DEPTH_COMPONENT24- See Also:
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GL_STATIC_DRAW
public static final int GL_STATIC_DRAW- See Also:
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GL_DYNAMIC_DRAW
public static final int GL_DYNAMIC_DRAW- See Also:
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GL_UNPACK_SWAP_BYTES
public static final int GL_UNPACK_SWAP_BYTES- See Also:
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GL_UNPACK_LSB_FIRST
public static final int GL_UNPACK_LSB_FIRST- See Also:
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GL_UNPACK_ROW_LENGTH
public static final int GL_UNPACK_ROW_LENGTH- See Also:
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GL_UNPACK_SKIP_ROWS
public static final int GL_UNPACK_SKIP_ROWS- See Also:
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GL_UNPACK_SKIP_PIXELS
public static final int GL_UNPACK_SKIP_PIXELS- See Also:
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GL_UNPACK_ALIGNMENT
public static final int GL_UNPACK_ALIGNMENT- See Also:
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GL_PACK_ALIGNMENT
public static final int GL_PACK_ALIGNMENT- See Also:
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GL_MAX_TEXTURE_SIZE
public static final int GL_MAX_TEXTURE_SIZE- See Also:
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GL_TEXTURE_2D
public static final int GL_TEXTURE_2D- See Also:
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GL_DEPTH_COMPONENT
public static final int GL_DEPTH_COMPONENT- See Also:
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GL_DEPTH_COMPONENT32
public static final int GL_DEPTH_COMPONENT32- See Also:
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GL_FRAMEBUFFER
public static final int GL_FRAMEBUFFER- See Also:
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GL_RENDERBUFFER
public static final int GL_RENDERBUFFER- See Also:
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GL_COLOR_ATTACHMENT0
public static final int GL_COLOR_ATTACHMENT0- See Also:
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GL_DEPTH_ATTACHMENT
public static final int GL_DEPTH_ATTACHMENT- See Also:
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GL_FRAMEBUFFER_COMPLETE
public static final int GL_FRAMEBUFFER_COMPLETE- See Also:
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GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT- See Also:
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GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT- See Also:
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GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
public static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER- See Also:
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GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
public static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER- See Also:
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GL_FRAMEBUFFER_UNSUPPORTED
public static final int GL_FRAMEBUFFER_UNSUPPORTED- See Also:
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GL_LINK_STATUS
public static final int GL_LINK_STATUS- See Also:
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GL_COMPILE_STATUS
public static final int GL_COMPILE_STATUS- See Also:
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GL_VERTEX_SHADER
public static final int GL_VERTEX_SHADER- See Also:
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GL_FRAGMENT_SHADER
public static final int GL_FRAGMENT_SHADER- See Also:
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GL_TEXTURE0
public static final int GL_TEXTURE0- See Also:
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GL_TEXTURE1
public static final int GL_TEXTURE1- See Also:
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GL_TEXTURE2
public static final int GL_TEXTURE2- See Also:
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GL_DEPTH_TEXTURE_MODE
public static final int GL_DEPTH_TEXTURE_MODE- See Also:
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GL_TEXTURE_COMPARE_MODE
public static final int GL_TEXTURE_COMPARE_MODE- See Also:
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GL_ARRAY_BUFFER
public static final int GL_ARRAY_BUFFER- See Also:
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GL_ELEMENT_ARRAY_BUFFER
public static final int GL_ELEMENT_ARRAY_BUFFER- See Also:
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GL_ALPHA_BIAS
public static final int GL_ALPHA_BIAS- See Also:
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GL_RGB
public static final int GL_RGB- See Also:
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GL_RG
public static final int GL_RG- See Also:
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GL_RED
public static final int GL_RED- See Also:
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GL_OUT_OF_MEMORY
public static final int GL_OUT_OF_MEMORY- See Also:
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Constructor Details
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GlConst
public GlConst()
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