Class PlayerTabOverlay
java.lang.Object
net.minecraft.client.gui.GuiComponent
net.minecraft.client.gui.components.PlayerTabOverlay
-
Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate Componentprivate final Guiprivate Componentprivate final Map<UUID,PlayerTabOverlay.HealthState> static final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intprivate final Minecraftprivate static final Comparator<PlayerInfo>private booleanFields inherited from class net.minecraft.client.gui.GuiComponent
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate ComponentdecorateName(PlayerInfo p_94552_, MutableComponent p_94553_) getNameForDisplay(PlayerInfo p_94550_) voidrender(PoseStack p_94545_, int p_94546_, Scoreboard p_94547_, Objective p_94548_) protected voidrenderPingIcon(PoseStack p_94539_, int p_94540_, int p_94541_, int p_94542_, PlayerInfo p_94543_) private voidrenderTablistHearts(int p_250075_, int p_249542_, int p_252111_, UUID p_251726_, PoseStack p_251133_, int p_249723_) private voidrenderTablistScore(Objective p_249563_, int p_248535_, String p_249046_, int p_249960_, int p_251423_, UUID p_250409_, PoseStack p_249417_) voidreset()voidvoidvoidsetVisible(boolean p_94557_) Methods inherited from class net.minecraft.client.gui.GuiComponent
blit, blit, blit, blit, blit, blitOutlineBlack, disableScissor, drawCenteredString, drawCenteredString, drawCenteredString, drawString, drawString, drawString, enableScissor, fill, fillGradient, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLine
-
Field Details
-
PLAYER_COMPARATOR
-
MAX_ROWS_PER_COL
public static final int MAX_ROWS_PER_COL- See Also:
-
HEART_EMPTY_CONTAINER
public static final int HEART_EMPTY_CONTAINER- See Also:
-
HEART_EMPTY_CONTAINER_BLINKING
public static final int HEART_EMPTY_CONTAINER_BLINKING- See Also:
-
HEART_FULL
public static final int HEART_FULL- See Also:
-
HEART_HALF_FULL
public static final int HEART_HALF_FULL- See Also:
-
HEART_GOLDEN_FULL
public static final int HEART_GOLDEN_FULL- See Also:
-
HEART_GOLDEN_HALF_FULL
public static final int HEART_GOLDEN_HALF_FULL- See Also:
-
HEART_GHOST_FULL
public static final int HEART_GHOST_FULL- See Also:
-
HEART_GHOST_HALF_FULL
public static final int HEART_GHOST_HALF_FULL- See Also:
-
minecraft
-
gui
-
header
-
visible
private boolean visible -
healthStates
-
-
Constructor Details
-
PlayerTabOverlay
-
-
Method Details
-
getNameForDisplay
-
decorateName
-
setVisible
public void setVisible(boolean p_94557_) -
render
public void render(PoseStack p_94545_, int p_94546_, Scoreboard p_94547_, @Nullable Objective p_94548_) -
renderPingIcon
protected void renderPingIcon(PoseStack p_94539_, int p_94540_, int p_94541_, int p_94542_, PlayerInfo p_94543_) -
renderTablistScore
-
renderTablistHearts
-
setHeader
-
reset
public void reset()
-