Class ChatListener
java.lang.Object
net.minecraft.client.multiplayer.chat.ChatListener
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Nested Class Summary
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Field Summary
Modifier and TypeFieldDescriptionprivate final Deque<ChatListener.Message>
private long
private final Minecraft
private long
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
void
private ChatTrustLevel
evaluateTrustLevel
(PlayerChatMessage p_251246_, Component p_250576_, Instant p_249995_) private UUID
guessChatUUID
(Component p_240595_) void
handleDisguisedChatMessage
(Component p_250375_, ChatType.Bound p_251256_) private void
handleMessage
(MessageSignature p_249408_, BooleanSupplier p_250870_) void
handlePlayerChatMessage
(PlayerChatMessage p_251553_, com.mojang.authlib.GameProfile p_250022_, ChatType.Bound p_252158_) void
handleSystemMessage
(Component p_240522_, boolean p_240642_) private boolean
isSenderLocalPlayer
(UUID p_241343_) private void
logPlayerMessage
(PlayerChatMessage p_252155_, ChatType.Bound p_249730_, com.mojang.authlib.GameProfile p_248589_, ChatTrustLevel p_248881_) private void
logSystemMessage
(Component p_240609_, Instant p_240541_) private void
narrateChatMessage
(ChatType.Bound p_241352_, Component p_243262_) long
boolean
removeFromDelayedMessageQueue
(MessageSignature p_241445_) void
setMessageDelay
(double p_240785_) private boolean
showMessageToPlayer
(ChatType.Bound p_251766_, PlayerChatMessage p_249430_, Component p_249231_, com.mojang.authlib.GameProfile p_249177_, boolean p_251638_, Instant p_249665_) void
tick()
private boolean
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Field Details
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minecraft
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delayedMessageQueue
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messageDelay
private long messageDelay -
previousMessageTime
private long previousMessageTime
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Constructor Details
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ChatListener
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Method Details
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tick
public void tick() -
setMessageDelay
public void setMessageDelay(double p_240785_) -
acceptNextDelayedMessage
public void acceptNextDelayedMessage() -
queueSize
public long queueSize() -
clearQueue
public void clearQueue() -
removeFromDelayedMessageQueue
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willDelayMessages
private boolean willDelayMessages() -
handleMessage
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handlePlayerChatMessage
public void handlePlayerChatMessage(PlayerChatMessage p_251553_, com.mojang.authlib.GameProfile p_250022_, ChatType.Bound p_252158_) -
handleDisguisedChatMessage
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showMessageToPlayer
private boolean showMessageToPlayer(ChatType.Bound p_251766_, PlayerChatMessage p_249430_, Component p_249231_, com.mojang.authlib.GameProfile p_249177_, boolean p_251638_, Instant p_249665_) -
narrateChatMessage
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evaluateTrustLevel
private ChatTrustLevel evaluateTrustLevel(PlayerChatMessage p_251246_, Component p_250576_, Instant p_249995_) -
logPlayerMessage
private void logPlayerMessage(PlayerChatMessage p_252155_, ChatType.Bound p_249730_, com.mojang.authlib.GameProfile p_248589_, ChatTrustLevel p_248881_) -
logSystemMessage
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handleSystemMessage
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guessChatUUID
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isSenderLocalPlayer
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