Class LightTexture

java.lang.Object
net.minecraft.client.renderer.LightTexture
All Implemented Interfaces:
AutoCloseable

public class LightTexture extends Object implements AutoCloseable
  • Field Details

    • FULL_BRIGHT

      public static final int FULL_BRIGHT
      See Also:
    • FULL_SKY

      public static final int FULL_SKY
      See Also:
    • FULL_BLOCK

      public static final int FULL_BLOCK
      See Also:
    • lightTexture

      private final DynamicTexture lightTexture
    • lightPixels

      private final NativeImage lightPixels
    • lightTextureLocation

      private final ResourceLocation lightTextureLocation
    • updateLightTexture

      private boolean updateLightTexture
    • blockLightRedFlicker

      private float blockLightRedFlicker
    • renderer

      private final GameRenderer renderer
    • minecraft

      private final Minecraft minecraft
  • Constructor Details

  • Method Details

    • close

      public void close()
      Specified by:
      close in interface AutoCloseable
    • tick

      public void tick()
    • turnOffLightLayer

      public void turnOffLightLayer()
    • turnOnLightLayer

      public void turnOnLightLayer()
    • getDarknessGamma

      private float getDarknessGamma(float p_234320_)
    • calculateDarknessScale

      private float calculateDarknessScale(LivingEntity p_234313_, float p_234314_, float p_234315_)
    • updateLightTexture

      public void updateLightTexture(float p_109882_)
    • clampColor

      private static void clampColor(org.joml.Vector3f p_254122_)
    • notGamma

      private float notGamma(float p_109893_)
    • getBrightness

      public static float getBrightness(DimensionType p_234317_, int p_234318_)
    • pack

      public static int pack(int p_109886_, int p_109887_)
    • block

      public static int block(int p_109884_)
    • sky

      public static int sky(int p_109895_)