Uses of Class
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces.WoodlandMansionPiece
Packages that use WoodlandMansionPieces.WoodlandMansionPiece
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Uses of WoodlandMansionPieces.WoodlandMansionPiece in net.minecraft.world.level.levelgen.structure.structures
Method parameters in net.minecraft.world.level.levelgen.structure.structures with type arguments of type WoodlandMansionPieces.WoodlandMansionPieceModifier and TypeMethodDescriptionprivate voidWoodlandMansionPieces.MansionPiecePlacer.addRoom1x1(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230109_, BlockPos p_230110_, Rotation p_230111_, Direction p_230112_, WoodlandMansionPieces.FloorRoomCollection p_230113_) private voidWoodlandMansionPieces.MansionPiecePlacer.addRoom1x2(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230122_, BlockPos p_230123_, Rotation p_230124_, Direction p_230125_, Direction p_230126_, WoodlandMansionPieces.FloorRoomCollection p_230127_, boolean p_230128_) private voidWoodlandMansionPieces.MansionPiecePlacer.addRoom2x2(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230115_, BlockPos p_230116_, Rotation p_230117_, Direction p_230118_, Direction p_230119_, WoodlandMansionPieces.FloorRoomCollection p_230120_) private voidWoodlandMansionPieces.MansionPiecePlacer.addRoom2x2Secret(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230098_, BlockPos p_230099_, Rotation p_230100_, WoodlandMansionPieces.FloorRoomCollection p_230101_) voidWoodlandMansionPieces.MansionPiecePlacer.createMansion(BlockPos p_230081_, Rotation p_230082_, List<WoodlandMansionPieces.WoodlandMansionPiece> p_230083_, WoodlandMansionPieces.MansionGrid p_230084_) private voidWoodlandMansionPieces.MansionPiecePlacer.createRoof(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230103_, BlockPos p_230104_, Rotation p_230105_, WoodlandMansionPieces.SimpleGrid p_230106_, WoodlandMansionPieces.SimpleGrid p_230107_) private voidWoodlandMansionPieces.MansionPiecePlacer.entrance(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230086_, WoodlandMansionPieces.PlacementData p_230087_) static voidWoodlandMansionPieces.generateMansion(StructureTemplateManager p_229986_, BlockPos p_229987_, Rotation p_229988_, List<WoodlandMansionPieces.WoodlandMansionPiece> p_229989_, RandomSource p_229990_) private voidWoodlandMansionPieces.MansionPiecePlacer.traverseInnerTurn(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230136_, WoodlandMansionPieces.PlacementData p_230137_) private voidWoodlandMansionPieces.MansionPiecePlacer.traverseOuterWalls(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230089_, WoodlandMansionPieces.PlacementData p_230090_, WoodlandMansionPieces.SimpleGrid p_230091_, Direction p_230092_, int p_230093_, int p_230094_, int p_230095_, int p_230096_) private voidWoodlandMansionPieces.MansionPiecePlacer.traverseTurn(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230133_, WoodlandMansionPieces.PlacementData p_230134_) private voidWoodlandMansionPieces.MansionPiecePlacer.traverseWallPiece(List<WoodlandMansionPieces.WoodlandMansionPiece> p_230130_, WoodlandMansionPieces.PlacementData p_230131_)