Class ModMismatchDisconnectedScreen.MismatchInfoPanel

All Implemented Interfaces:
ContainerEventHandler, GuiEventListener, Renderable, NarratableEntry, NarrationSupplier
Enclosing class:
ModMismatchDisconnectedScreen

class ModMismatchDisconnectedScreen.MismatchInfoPanel extends ScrollPanel
  • Field Details

  • Constructor Details

    • MismatchInfoPanel

      public MismatchInfoPanel(Minecraft client, int width, int height, int top, int left)
  • Method Details

    • splitLineToWidth

      private List<org.apache.commons.lang3.tuple.Pair<FormattedCharSequence,org.apache.commons.lang3.tuple.Pair<FormattedCharSequence,FormattedCharSequence>>> splitLineToWidth(MutableComponent name, org.apache.commons.lang3.tuple.Pair<String,String> versions)
      Splits the raw name and version strings, making them use multiple lines if needed, to fit within the table dimensions. The style assigned to the name element is then applied to the entire content row.
      Parameters:
      name - The first element of the content row, usually representing a table section header or the name of a mod entry
      versions - The last two elements of the content row, usually representing the mod versions. If either one or both of them are not given, the first element may take up more space within the table.
      Returns:
      A list of table rows consisting of 3 elements each which consist of the same content as was given by the parameters, but split up to fit within the table dimensions.
    • toModNameComponent

      private MutableComponent toModNameComponent(ResourceLocation id, String modName, int color)
      Adds a style information to the given mod name string. The style assigned to the returned component contains the color of the mod name, a hover event containing the given id, and an optional click event, which opens the homepage of mod, if present.
      Parameters:
      id - An id that gets displayed in the hover event. Depending on the origin it may only consist of a namespace (the mod id) or a namespace + path (a channel id associated with the mod).
      modName - The name of the mod. It will be rendered as the main text component.
      color - Defines the color of the returned style information. An odd number will result in a yellow, an even one in a gold color. This color variation makes it easier for users to distinguish different mod entries.
      Returns:
      A component with the mod name as the main text component, and an assigned style which will be used for the whole content row.
    • getContentHeight

      protected int getContentHeight()
      Specified by:
      getContentHeight in class ScrollPanel
    • drawPanel

      protected void drawPanel(PoseStack stack, int entryRight, int relativeY, Tesselator tess, int mouseX, int mouseY)
      Description copied from class: ScrollPanel
      Draw anything special on the screen. Scissor (RenderSystem.enableScissor) is enabled for anything that is rendered outside the view box. Do not mess with Scissor unless you support this.
      Specified by:
      drawPanel in class ScrollPanel
    • render

      public void render(PoseStack stack, int mouseX, int mouseY, float partialTicks)
      Specified by:
      render in interface Renderable
      Overrides:
      render in class ScrollPanel
    • getComponentStyleAt

      public Style getComponentStyleAt(double x, double y)
    • mouseClicked

      public boolean mouseClicked(double mouseX, double mouseY, int button)
      Specified by:
      mouseClicked in interface ContainerEventHandler
      Specified by:
      mouseClicked in interface GuiEventListener
      Overrides:
      mouseClicked in class ScrollPanel
    • narrationPriority

      public NarratableEntry.NarrationPriority narrationPriority()
    • updateNarration

      public void updateNarration(NarrationElementOutput output)