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BlockModelBuilder.RootTransformBuilder.leftRotation(float x,
float y,
float z,
boolean isDegrees)
Sets the left rotation of the root transform.
BlockModelBuilder.RootTransformBuilder.leftRotation(org.joml.Quaternionf leftRotation)
Sets the left rotation of the root transform.
Sets the origin of the root transform.
BlockModelBuilder.RootTransformBuilder.origin(org.joml.Vector3f origin)
Sets the origin of the root transform.
BlockModelBuilder.RootTransformBuilder.postRotation(float x,
float y,
float z,
boolean isDegrees)
Sets the right rotation of the root transform.
BlockModelBuilder.RootTransformBuilder.postRotation(org.joml.Quaternionf postRotation)
Sets the right rotation of the root transform.
BlockModelBuilder.RootTransformBuilder.rightRotation(float x,
float y,
float z,
boolean isDegrees)
Sets the right rotation of the root transform.
BlockModelBuilder.RootTransformBuilder.rightRotation(org.joml.Quaternionf rightRotation)
Sets the right rotation of the root transform.
BlockModelBuilder.RootTransformBuilder.rotation(float x,
float y,
float z,
boolean isDegrees)
Sets the left rotation of the root transform.
BlockModelBuilder.RootTransformBuilder.rotation(org.joml.Quaternionf rotation)
Sets the left rotation of the root transform.
BlockModelBuilder.RootTransformBuilder.scale(float scale)
Sets the scale of the root transform.
BlockModelBuilder.RootTransformBuilder.scale(float xScale,
float yScale,
float zScale)
Sets the scale of the root transform.
BlockModelBuilder.RootTransformBuilder.scale(org.joml.Vector3f scale)
Sets the scale of the root transform.
BlockModelBuilder.RootTransformBuilder.translation(float x,
float y,
float z)
Sets the translation of the root transform.
BlockModelBuilder.RootTransformBuilder.translation(org.joml.Vector3f translation)
Sets the translation of the root transform.