Class GameShuttingDownEvent

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.GameShuttingDownEvent

public class GameShuttingDownEvent extends net.minecraftforge.eventbus.api.Event
A simple marker event that notifies when the game is about to close. Fires once on the physical client and physical server. Does not fire for the Integrated Server on a physical Client. On the client, the GL Context is still valid when the event is fired. Fired on the FORGE event bus.
Author:
Curle
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraftforge.eventbus.api.Event

    net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Methods inherited from class net.minecraftforge.eventbus.api.Event

    getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • GameShuttingDownEvent

      public GameShuttingDownEvent()