Uses of Record Class
net.minecraftforge.fml.ModLoadingState
Packages that use ModLoadingState
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Uses of ModLoadingState in net.minecraftforge.common
Fields in net.minecraftforge.common declared as ModLoadingStateModifier and TypeFieldDescription(package private) final ModLoadingState
ForgeStatesProvider.CREATE_REGISTRIES
(package private) final ModLoadingState
ForgeStatesProvider.FREEZE
(package private) final ModLoadingState
ForgeStatesProvider.INJECT_CAPABILITIES
(package private) final ModLoadingState
ForgeStatesProvider.LOAD_REGISTRIES
(package private) final ModLoadingState
ForgeStatesProvider.NETLOCK
(package private) final ModLoadingState
ForgeStatesProvider.OBJECT_HOLDERS
(package private) final ModLoadingState
ForgeStatesProvider.UNFREEZE
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Uses of ModLoadingState in net.minecraftforge.fml
Methods in net.minecraftforge.fml that return ModLoadingStateModifier and TypeMethodDescriptionstatic ModLoadingState
ModLoadingState.empty
(String name, String previous, ModLoadingPhase phase) Returns an empty mod loading state.static ModLoadingState
ModLoadingState.withInline
(String name, String previous, ModLoadingPhase phase, Consumer<ModList> inline) Returns a mod loading state with an inline runnable and a default human-friendly message ofProcessing work [name]
.static ModLoadingState
ModLoadingState.withTransition
(String name, String previous, Function<ModList, String> message, ModLoadingPhase phase, IModStateTransition transition) Returns a mod loading state with state transition information and a custom human-friendly message function.static ModLoadingState
ModLoadingState.withTransition
(String name, String previous, ModLoadingPhase phase, IModStateTransition transition) Returns a mod loading state with state transition information and a default human-friendly message ofProcessing transition [name]
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Uses of ModLoadingState in net.minecraftforge.fml.core
Fields in net.minecraftforge.fml.core declared as ModLoadingStateModifier and TypeFieldDescriptionprivate final ModLoadingState
ModStateProvider.COMMON_SETUP
Loading state after configuration loading, for common (non-side-specific) setup and initialization.private final ModLoadingState
ModStateProvider.COMPLETE
Completion state after ModStateProvider.PROCESS_IMC, marking the completion of the basic mod loading process; however, additional completion states may be present after this.private final ModLoadingState
ModStateProvider.CONFIG_LOAD
First loading state, for loading of the common and (if applicable) client-side mod configurations.(package private) final ModLoadingState
ModStateProvider.CONSTRUCT
Gathering state after validation, for the construction of mod containers and their backing mod instances.private final ModLoadingState
ModStateProvider.DONE
The marker state for the completion of the full mod loading process.private final ModLoadingState
ModStateProvider.ENQUEUE_IMC
First completion state, for enqueuingInterModComms
messages.(package private) final ModLoadingState
ModStateProvider.ERROR
The special mod loading state for exceptional situations and error handling.private final ModLoadingState
ModStateProvider.PROCESS_IMC
Completion state after ModStateProvider.ENQUEUE_IMC, for processing of messages received throughInterModComms
.private final ModLoadingState
ModStateProvider.SIDED_SETUP
Loading state after common setup, for side-specific setup and initialization.private final ModLoadingState
ModStateProvider.VALIDATE
First gathering state, for the validation of the mod list.