Annotation Interface Mod


@Retention(RUNTIME) @Target(TYPE) public @interface Mod
This defines a Mod to FML. Any class found with this annotation applied will be loaded as a Mod. The instance that is loaded will represent the mod to other Mods in the system. It will be sent various subclasses of ModLifecycleEvent at pre-defined times during the loading of the game.
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static @interface 
    Annotate a class which will be subscribed to an Event Bus at mod construction time.
  • Required Element Summary

    Required Elements
    Modifier and Type
    Required Element
    Description
    The unique mod identifier for this mod.
  • Element Details

    • value

      String value
      The unique mod identifier for this mod. Required to be lowercased in the english locale for compatibility. Will be truncated to 64 characters long. This will be used to identify your mod for third parties (other mods), it will be used to identify your mod for registries such as block and item registries. By default, you will have a resource domain that matches the modid. All these uses require that constraints are imposed on the format of the modid.