Uses of Class
com.mojang.blaze3d.platform.Window
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of Window in com.mojang.blaze3d.platform
Modifier and TypeMethodDescriptionstatic int
GLX._getRefreshRate
(Window p_69342_) static boolean
GLX._shouldClose
(Window p_69356_) ScreenManager.findBestMonitor
(Window p_85277_) -
Uses of Window in net.minecraft.client
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Uses of Window in net.minecraft.client.renderer
Modifier and TypeMethodDescriptionVirtualScreen.newWindow
(DisplayData p_110873_, String p_110874_, String p_110875_) -
Uses of Window in net.neoforged.neoforge.client
Modifier and TypeMethodDescriptionClientHooks.onCustomizeBossEventProgress
(GuiGraphics guiGraphics, Window window, LerpingBossEvent bossInfo, int x, int y, int increment) -
Uses of Window in net.neoforged.neoforge.client.event
ModifierConstructorDescriptionBossEventProgress
(Window window, GuiGraphics guiGraphics, float partialTick, LerpingBossEvent bossEvent, int x, int y, int increment) Chat
(Window window, GuiGraphics guiGraphics, float partialTick, int posX, int posY) protected
CustomizeGuiOverlayEvent
(Window window, GuiGraphics guiGraphics, float partialTick) DebugText
(Window window, GuiGraphics guiGraphics, float partialTick, List<String> left, List<String> right)