Uses of Class
com.mojang.blaze3d.shaders.Uniform
Packages that use Uniform
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Uses of Uniform in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as UniformModifier and TypeFieldDescriptionfinal UniformShaderInstance.CHUNK_OFFSETfinal UniformShaderInstance.COLOR_MODULATORfinal UniformShaderInstance.FOG_COLORfinal UniformShaderInstance.FOG_ENDfinal UniformShaderInstance.FOG_SHAPEfinal UniformShaderInstance.FOG_STARTfinal UniformShaderInstance.GAME_TIMEfinal UniformShaderInstance.GLINT_ALPHAfinal UniformShaderInstance.LIGHT0_DIRECTIONfinal UniformShaderInstance.LIGHT1_DIRECTIONfinal UniformShaderInstance.LINE_WIDTHfinal UniformShaderInstance.MODEL_VIEW_MATRIXfinal UniformShaderInstance.PROJECTION_MATRIXfinal UniformShaderInstance.SCREEN_SIZEfinal UniformShaderInstance.TEXTURE_MATRIXFields in net.minecraft.client.renderer with type parameters of type UniformModifier and TypeFieldDescriptionEffectInstance.uniformMapShaderInstance.uniformMapEffectInstance.uniformsShaderInstance.uniformsMethods in net.minecraft.client.renderer that return UniformModifier and TypeMethodDescriptionEffectInstance.getUniform(String p_108953_) ShaderInstance.getUniform(String p_173349_)