Package net.minecraft.client.model
Class ArmorStandModel
- All Implemented Interfaces:
ArmedModel,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartFields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASEFields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, youngFields inherited from class net.minecraft.client.model.Model
renderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitionvoidprepareMobModel(ArmorStand p_102172_, float p_102173_, float p_102174_, float p_102175_) voidsetupAnim(ArmorStand p_102177_, float p_102178_, float p_102179_, float p_102180_, float p_102181_, float p_102182_) voidtranslateToHand(HumanoidArm p_102157_, PoseStack p_102158_) Methods inherited from class net.minecraft.client.model.ArmorStandArmorModel
createBodyLayerMethods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimationMethods inherited from class net.minecraft.client.model.AgeableListModel
renderToBufferMethods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesToMethods inherited from class net.minecraft.client.model.Model
renderType
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Field Details
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RIGHT_BODY_STICK
- See Also:
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LEFT_BODY_STICK
- See Also:
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SHOULDER_STICK
- See Also:
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BASE_PLATE
- See Also:
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rightBodyStick
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leftBodyStick
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
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Method Details
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createBodyLayer
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prepareMobModel
public void prepareMobModel(ArmorStand p_102172_, float p_102173_, float p_102174_, float p_102175_) - Overrides:
prepareMobModelin classHumanoidModel<ArmorStand>
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setupAnim
public void setupAnim(ArmorStand p_102177_, float p_102178_, float p_102179_, float p_102180_, float p_102181_, float p_102182_) - Overrides:
setupAnimin classArmorStandArmorModel
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bodyParts
- Overrides:
bodyPartsin classHumanoidModel<ArmorStand>
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translateToHand
- Specified by:
translateToHandin interfaceArmedModel- Overrides:
translateToHandin classHumanoidModel<ArmorStand>
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