Uses of Class
net.minecraft.client.model.geom.builders.MeshDefinition
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Uses of MeshDefinition in net.minecraft.client.model
Modifier and TypeMethodDescriptionstatic MeshDefinition
HumanoidArmorModel.createBodyLayer
(CubeDeformation p_270527_) static MeshDefinition
HorseModel.createBodyMesh
(CubeDeformation p_170670_) static MeshDefinition
OcelotModel.createBodyMesh
(CubeDeformation p_170769_) static MeshDefinition
QuadrupedModel.createBodyMesh
(int p_170865_, CubeDeformation p_170866_) static MeshDefinition
VillagerModel.createBodyModel()
static MeshDefinition
PiglinHeadModel.createHeadModel()
static MeshDefinition
SkullModel.createHeadModel()
static MeshDefinition
HumanoidModel.createMesh
(CubeDeformation p_170682_, float p_170683_) static MeshDefinition
PiglinModel.createMesh
(CubeDeformation p_170812_) static MeshDefinition
PlayerModel.createMesh
(CubeDeformation p_170826_, boolean p_170827_) static MeshDefinition
WolfModel.createMeshDefinition
(CubeDeformation p_316269_) Modifier and TypeMethodDescriptionstatic void
PiglinModel.addHead
(CubeDeformation p_262174_, MeshDefinition p_262011_) -
Uses of MeshDefinition in net.minecraft.client.model.geom.builders
Modifier and TypeMethodDescriptionstatic LayerDefinition
LayerDefinition.create
(MeshDefinition p_171566_, int p_171567_, int p_171568_) ModifierConstructorDescriptionprivate
LayerDefinition
(MeshDefinition p_171562_, MaterialDefinition p_171563_)