Uses of Class
net.minecraft.client.renderer.chunk.SectionRenderDispatcher.RenderSection
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Uses of SectionRenderDispatcher.RenderSection in net.minecraft.client.renderer
Modifier and TypeFieldDescriptionprotected final SectionRenderDispatcher.RenderSection
SectionOcclusionGraph.Node.section
ViewArea.sections
Modifier and TypeFieldDescriptionfinal it.unimi.dsi.fastutil.longs.Long2ObjectMap
<List<SectionRenderDispatcher.RenderSection>> SectionOcclusionGraph.GraphStorage.chunksWaitingForNeighbors
private final BlockingQueue
<SectionRenderDispatcher.RenderSection> SectionOcclusionGraph.GraphEvents.sectionsToPropagateFrom
The field for thesectionsToPropagateFrom
record component.private final it.unimi.dsi.fastutil.objects.ObjectArrayList
<SectionRenderDispatcher.RenderSection> LevelRenderer.visibleSections
Modifier and TypeMethodDescriptionSectionOcclusionGraph.getRelativeFrom
(BlockPos p_294150_, SectionRenderDispatcher.RenderSection p_295211_, Direction p_294491_) protected SectionRenderDispatcher.RenderSection
ViewArea.getRenderSectionAt
(BlockPos p_294239_) Modifier and TypeMethodDescriptionSectionOcclusionGraph.GraphEvents.sectionsToPropagateFrom()
Returns the value of thesectionsToPropagateFrom
record component.Modifier and TypeMethodDescriptionvoid
LevelRenderer.addRecentlyCompiledSection
(SectionRenderDispatcher.RenderSection p_295462_) SectionOcclusionGraph.SectionToNodeMap.get
(SectionRenderDispatcher.RenderSection p_295721_) protected SectionOcclusionGraph.Node
SectionOcclusionGraph.getNode
(SectionRenderDispatcher.RenderSection p_296364_) SectionOcclusionGraph.getRelativeFrom
(BlockPos p_294150_, SectionRenderDispatcher.RenderSection p_295211_, Direction p_294491_) void
SectionOcclusionGraph.onSectionCompiled
(SectionRenderDispatcher.RenderSection p_295414_) void
SectionOcclusionGraph.SectionToNodeMap.put
(SectionRenderDispatcher.RenderSection p_295644_, SectionOcclusionGraph.Node p_295953_) Modifier and TypeMethodDescriptionvoid
SectionOcclusionGraph.addSectionsInFrustum
(Frustum p_294180_, List<SectionRenderDispatcher.RenderSection> p_296160_) private void
SectionOcclusionGraph.runPartialUpdate
(boolean p_294795_, Frustum p_294341_, List<SectionRenderDispatcher.RenderSection> p_294796_, Vec3 p_295915_) private void
SectionOcclusionGraph.runUpdates
(SectionOcclusionGraph.GraphStorage p_295507_, Vec3 p_294343_, Queue<SectionOcclusionGraph.Node> p_295598_, boolean p_295668_, Consumer<SectionRenderDispatcher.RenderSection> p_295393_) void
SectionOcclusionGraph.update
(boolean p_294298_, Camera p_294529_, Frustum p_294426_, List<SectionRenderDispatcher.RenderSection> p_295280_) ModifierConstructorDescription(package private)
Node
(SectionRenderDispatcher.RenderSection p_295110_, Direction p_295920_, int p_295951_) ModifierConstructorDescription(package private)
GraphEvents
(it.unimi.dsi.fastutil.longs.LongSet chunksWhichReceivedNeighbors, BlockingQueue<SectionRenderDispatcher.RenderSection> sectionsToPropagateFrom) Creates an instance of aGraphEvents
record class. -
Uses of SectionRenderDispatcher.RenderSection in net.minecraft.client.renderer.chunk
Modifier and TypeMethodDescriptionvoid
SectionRenderDispatcher.rebuildSectionSync
(SectionRenderDispatcher.RenderSection p_296309_, RenderRegionCache p_294139_)