Class IronGolemRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<IronGolem>
net.minecraft.client.renderer.entity.LivingEntityRenderer<IronGolem,IronGolemModel<IronGolem>>
net.minecraft.client.renderer.entity.MobRenderer<IronGolem,IronGolemModel<IronGolem>>
net.minecraft.client.renderer.entity.IronGolemRenderer
- All Implemented Interfaces:
RenderLayerParent<IronGolem,
IronGolemModel<IronGolem>>
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.MobRenderer
LEASH_RENDER_STEPS
Fields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
layers, model
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptiongetTextureLocation
(IronGolem p_115012_) protected void
setupRotations
(IronGolem p_115014_, PoseStack p_115015_, float p_115016_, float p_115017_, float p_115018_, float p_320099_) Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, render, shouldRender, shouldShowName
Methods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, scale
Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag
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Field Details
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GOLEM_LOCATION
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Constructor Details
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IronGolemRenderer
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Method Details
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getTextureLocation
- Specified by:
getTextureLocation
in interfaceRenderLayerParent<IronGolem,
IronGolemModel<IronGolem>> - Specified by:
getTextureLocation
in classEntityRenderer<IronGolem>
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setupRotations
protected void setupRotations(IronGolem p_115014_, PoseStack p_115015_, float p_115016_, float p_115017_, float p_115018_, float p_320099_) - Overrides:
setupRotations
in classLivingEntityRenderer<IronGolem,
IronGolemModel<IronGolem>>
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