Interface SoundInstance
- All Known Subinterfaces:
TickableSoundInstance
- All Known Implementing Classes:
AbstractSoundInstance,AbstractTickableSoundInstance,BeeAggressiveSoundInstance,BeeFlyingSoundInstance,BeeSoundInstance,BiomeAmbientSoundsHandler.LoopSoundInstance,ClientTests.SineSound,ElytraOnPlayerSoundInstance,EntityBoundSoundInstance,GuardianAttackSoundInstance,MinecartSoundInstance,RidingMinecartSoundInstance,SimpleSoundInstance,SnifferSoundInstance,UnderwaterAmbientSoundInstances.SubSound,UnderwaterAmbientSoundInstances.UnderwaterAmbientSoundInstance
public interface SoundInstance
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Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptiondefault booleandefault booleanstatic RandomSourceintgetDelay()floatgetPitch()getSound()default CompletableFuture<AudioStream> getStream(SoundBufferLibrary soundBuffers, Sound sound, boolean looping) floatdoublegetX()doublegetY()doublegetZ()booleanbooleanresolve(SoundManager p_119841_)
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Method Details
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getLocation
ResourceLocation getLocation() -
resolve
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getSound
Sound getSound() -
getSource
SoundSource getSource() -
isLooping
boolean isLooping() -
isRelative
boolean isRelative() -
getDelay
int getDelay() -
getVolume
float getVolume() -
getPitch
float getPitch() -
getX
double getX() -
getY
double getY() -
getZ
double getZ() -
getAttenuation
SoundInstance.Attenuation getAttenuation() -
canStartSilent
default boolean canStartSilent() -
canPlaySound
default boolean canPlaySound() -
createUnseededRandom
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getStream
default CompletableFuture<AudioStream> getStream(SoundBufferLibrary soundBuffers, Sound sound, boolean looping)
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