Uses of Record Class
net.minecraft.network.protocol.game.ClientboundServerDataPacket
-
Uses of ClientboundServerDataPacket in net.minecraft.client.multiplayer
Modifier and TypeMethodDescriptionvoid
ClientPacketListener.handleServerData
(ClientboundServerDataPacket p_233704_) -
Uses of ClientboundServerDataPacket in net.minecraft.network.protocol.game
Modifier and TypeFieldDescriptionstatic final PacketType
<ClientboundServerDataPacket> GamePacketTypes.CLIENTBOUND_SERVER_DATA
static final StreamCodec
<io.netty.buffer.ByteBuf, ClientboundServerDataPacket> ClientboundServerDataPacket.STREAM_CODEC
Modifier and TypeMethodDescriptionvoid
ClientGamePacketListener.handleServerData
(ClientboundServerDataPacket p_237541_)