Uses of Record Class
net.minecraft.network.protocol.game.ClientboundTickingStatePacket
-
Uses of ClientboundTickingStatePacket in net.minecraft.client.multiplayer
Modifier and TypeMethodDescriptionvoid
ClientPacketListener.handleTickingState
(ClientboundTickingStatePacket p_309203_) -
Uses of ClientboundTickingStatePacket in net.minecraft.network.protocol.game
Modifier and TypeFieldDescriptionstatic final PacketType
<ClientboundTickingStatePacket> GamePacketTypes.CLIENTBOUND_TICKING_STATE
static final StreamCodec
<FriendlyByteBuf, ClientboundTickingStatePacket> ClientboundTickingStatePacket.STREAM_CODEC
Modifier and TypeMethodDescriptionvoid
ClientGamePacketListener.handleTickingState
(ClientboundTickingStatePacket p_309206_)