Class ShootWhenStuck
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Breeze>
net.minecraft.world.entity.monster.breeze.ShootWhenStuck
- All Implemented Interfaces:
BehaviorControl<Breeze>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status -
Field Summary
Fields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanStillUse(ServerLevel p_314552_, Breeze p_314459_, long p_314460_) protected booleancheckExtraStartConditions(ServerLevel p_314464_, Breeze p_314546_) protected voidstart(ServerLevel p_314434_, Breeze p_314572_, long p_314431_) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, stop, tick, tickOrStop, timedOut, tryStart
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Constructor Details
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ShootWhenStuck
public ShootWhenStuck()
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Method Details
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checkExtraStartConditions
- Overrides:
checkExtraStartConditionsin classBehavior<Breeze>
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canStillUse
- Overrides:
canStillUsein classBehavior<Breeze>
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start
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