Class ClientPauseChangeEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.ClientPauseChangeEvent
- Direct Known Subclasses:
- ClientPauseChangeEvent.Post,- ClientPauseChangeEvent.Pre
public abstract class ClientPauseChangeEvent
extends net.neoforged.bus.api.Event
Fired when game pause state is about to change
 
These events are fired on the main Forge event bus, only on the logical client.
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Field Details- 
pauseprivate final boolean pause
 
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Constructor Details- 
ClientPauseChangeEventpublic ClientPauseChangeEvent(boolean pause) 
 
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Method Details- 
isPausedpublic boolean isPaused()
 
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