Class ClientPauseChangeEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.ClientPauseChangeEvent
- Direct Known Subclasses:
ClientPauseChangeEvent.Post
,ClientPauseChangeEvent.Pre
public abstract class ClientPauseChangeEvent
extends net.neoforged.bus.api.Event
Fired when game pause state is about to change
These events are fired on the main Forge event bus, only on the logical client.
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Field Details
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pause
private final boolean pause
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Constructor Details
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ClientPauseChangeEvent
public ClientPauseChangeEvent(boolean pause)
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Method Details
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isPaused
public boolean isPaused()
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