Class RenderGuiLayerEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.RenderGuiLayerEvent
- Direct Known Subclasses:
- RenderGuiLayerEvent.Post,- RenderGuiLayerEvent.Pre
public abstract class RenderGuiLayerEvent
extends net.neoforged.bus.api.Event
Fired when a GUI layer is rendered to the screen.
 See the two subclasses for listening to the two possible phases.
 
A layer that is not normally active (for example because the player pressed F1) cannot be forced to render. In such cases, this event will however still fire.
- See Also:
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Nested Class SummaryNested ClassesModifier and TypeClassDescriptionstatic classFired after a GUI layer is rendered to the screen, if the correspondingRenderGuiLayerEvent.Preis not cancelled.static classFired before a GUI layer is rendered to the screen.
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Field SummaryFieldsModifier and TypeFieldDescriptionprivate final GuiGraphicsprivate final LayeredDraw.Layerprivate final ResourceLocationprivate final float
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Constructor SummaryConstructorsModifierConstructorDescriptionprotectedRenderGuiLayerEvent(GuiGraphics guiGraphics, float partialTick, ResourceLocation name, LayeredDraw.Layer layer) 
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Method Summary
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Field Details- 
guiGraphics
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partialTickprivate final float partialTick
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name
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layer
 
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Constructor Details- 
RenderGuiLayerEvent@Internal protected RenderGuiLayerEvent(GuiGraphics guiGraphics, float partialTick, ResourceLocation name, LayeredDraw.Layer layer) 
 
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Method Details- 
getGuiGraphics
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getPartialTickpublic float getPartialTick()
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getName
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getLayer
 
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