Uses of Class
net.neoforged.neoforge.client.event.ScreenEvent.MouseInput
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of ScreenEvent.MouseInput in net.neoforged.neoforge.client.event
Modifier and TypeClassDescriptionstatic class
Fired when a mouse button is pressed.static class
This event is fired after the mouse click is handled, if the correspondingScreenEvent.MouseButtonPressed.Pre
was not cancelled.static class
Fired before the mouse click is handled by the screen.static class
Fired when a mouse button is released.static class
This event is fired after the mouse release is handled, if the correspondingScreenEvent.MouseButtonReleased.Pre
was not cancelled.static class
Fired before the mouse release is handled by the screen.static class
Fired when the mouse was dragged while a button is being held down.static class
Fired after the mouse drag is handled, if not handled by the screen and the correspondingScreenEvent.MouseDragged.Pre
is not cancelled.static class
Fired before the mouse drag is handled by the screen.static class
Fired when the mouse was dragged while a button is being held down.static class
Fired after the mouse scroll is handled, if not handled by the screen and the correspondingScreenEvent.MouseScrolled.Pre
is not cancelled.static class
Fired before the mouse scroll is handled by the screen.