Class GameShuttingDownEvent

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.GameShuttingDownEvent

public class GameShuttingDownEvent extends net.neoforged.bus.api.Event
A simple marker event that notifies when the game is about to close. Fires once on the physical client and physical server. Does not fire for the Integrated Server on a physical Client. On the client, the GL Context is still valid when the event is fired. Fired on the FORGE event bus.
Author:
Curle
  • Constructor Details

    • GameShuttingDownEvent

      public GameShuttingDownEvent()