Package net.neoforged.neoforge.network.payload
@ParametersAreNonnullByDefault
package net.neoforged.neoforge.network.payload
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ClassDescriptionPayload that can be sent from the server to the client to add an entity to the world, with custom data.A custom payload that updates the full dataslot value instead of just the short valueA custom payload that allows for opening screens with additional data.A payload that contains a config file.Protocol utilities for communicating over Dinnerbone's protocol.Packet payload for sending a frozen registry to the clientThis payload is sent to the client when the server has finished sending all the frozen registries.Packet payload sent to the client to start the frozen registry sync.Represents a modded network component, indicates what channel and version the client and server agreed upon.A payload that contains the modded network configuration and play components.Represents a potential modded network component, used for querying the client for modded network components.Payload for the modded network query request.Payload sent to the client when the server has failed to set up the modded network.A payload that is used to split a packet into multiple payloads.