Uses of Interface
com.mojang.blaze3d.vertex.VertexSorting
Packages that use VertexSorting
Package
Description
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Uses of VertexSorting in com.mojang.blaze3d.systems
Fields in com.mojang.blaze3d.systems declared as VertexSortingModifier and TypeFieldDescriptionprivate static VertexSortingRenderSystem.savedVertexSortingprivate static VertexSortingRenderSystem.vertexSortingMethods in com.mojang.blaze3d.systems that return VertexSortingMethods in com.mojang.blaze3d.systems with parameters of type VertexSortingModifier and TypeMethodDescriptionstatic voidRenderSystem.setProjectionMatrix(org.joml.Matrix4f p_277884_, VertexSorting p_277702_) -
Uses of VertexSorting in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as VertexSortingModifier and TypeFieldDescriptionstatic final VertexSortingVertexSorting.DISTANCE_TO_ORIGINstatic final VertexSortingVertexSorting.ORTHOGRAPHIC_ZMethods in com.mojang.blaze3d.vertex that return VertexSortingModifier and TypeMethodDescriptionstatic VertexSortingVertexSorting.byDistance(float p_277642_, float p_277654_, float p_278092_) static VertexSortingVertexSorting.byDistance(VertexSorting.DistanceFunction p_277530_) static VertexSortingVertexSorting.byDistance(org.joml.Vector3f p_277725_) Methods in com.mojang.blaze3d.vertex with parameters of type VertexSortingModifier and TypeMethodDescriptionMeshData.SortState.buildSortedIndexBuffer(ByteBufferBuilder p_351024_, VertexSorting p_350537_) MeshData.sortQuads(ByteBufferBuilder p_350540_, VertexSorting p_350720_) -
Uses of VertexSorting in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk that return VertexSortingModifier and TypeMethodDescription(package private) VertexSortingSectionRenderDispatcher.RenderSection.createVertexSorting()Methods in net.minecraft.client.renderer.chunk with parameters of type VertexSortingModifier and TypeMethodDescriptionSectionCompiler.compile(SectionPos p_350790_, RenderChunkRegion p_350782_, VertexSorting p_350635_, SectionBufferBuilderPack p_350612_) SectionCompiler.compile(SectionPos p_350790_, RenderChunkRegion p_350782_, VertexSorting p_350635_, SectionBufferBuilderPack p_350612_, List<AddSectionGeometryEvent.AdditionalSectionRenderer> additionalRenderers)