Class StriderRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Strider>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Strider,StriderModel<Strider>>
net.minecraft.client.renderer.entity.MobRenderer<Strider,StriderModel<Strider>>
net.minecraft.client.renderer.entity.StriderRenderer
- All Implemented Interfaces:
RenderLayerParent<Strider,
StriderModel<Strider>>
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Field Summary
Modifier and TypeFieldDescriptionprivate static final ResourceLocation
private static final float
private static final ResourceLocation
Fields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
layers, model
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected float
getShadowRadius
(Strider p_316706_) getTextureLocation
(Strider p_116064_) protected boolean
protected void
Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
shouldShowName
Methods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, render, setupRotations
Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender
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Field Details
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STRIDER_LOCATION
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COLD_LOCATION
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SHADOW_RADIUS
private static final float SHADOW_RADIUS- See Also:
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Constructor Details
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StriderRenderer
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Method Details
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getTextureLocation
- Specified by:
getTextureLocation
in interfaceRenderLayerParent<Strider,
StriderModel<Strider>> - Specified by:
getTextureLocation
in classEntityRenderer<Strider>
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getShadowRadius
- Overrides:
getShadowRadius
in classMobRenderer<Strider,
StriderModel<Strider>>
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scale
- Overrides:
scale
in classLivingEntityRenderer<Strider,
StriderModel<Strider>>
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isShaking
- Overrides:
isShaking
in classLivingEntityRenderer<Strider,
StriderModel<Strider>>
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