Uses of Record Class
net.minecraft.network.protocol.game.ClientboundTickingStatePacket
Packages that use ClientboundTickingStatePacket
-
Uses of ClientboundTickingStatePacket in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ClientboundTickingStatePacketModifier and TypeMethodDescriptionvoid
ClientPacketListener.handleTickingState
(ClientboundTickingStatePacket p_309203_) -
Uses of ClientboundTickingStatePacket in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundTickingStatePacketModifier and TypeFieldDescriptionstatic final PacketType
<ClientboundTickingStatePacket> GamePacketTypes.CLIENTBOUND_TICKING_STATE
static final StreamCodec
<FriendlyByteBuf, ClientboundTickingStatePacket> ClientboundTickingStatePacket.STREAM_CODEC
Methods in net.minecraft.network.protocol.game that return ClientboundTickingStatePacketMethods in net.minecraft.network.protocol.game that return types with arguments of type ClientboundTickingStatePacketMethods in net.minecraft.network.protocol.game with parameters of type ClientboundTickingStatePacketModifier and TypeMethodDescriptionvoid
ClientGamePacketListener.handleTickingState
(ClientboundTickingStatePacket p_309206_)