Class GiveGiftToHero
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Villager>
net.minecraft.world.entity.ai.behavior.GiveGiftToHero
- All Implemented Interfaces:
BehaviorControl<Villager>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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Field Summary
Modifier and TypeFieldDescriptionprivate boolean
private static final Map
<VillagerProfession, ResourceKey<LootTable>> Deprecated.private static final int
private static final int
private static final float
private static final int
private static final int
private long
private int
Fields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprivate static int
calculateTimeUntilNextGift
(ServerLevel p_22994_) protected boolean
canStillUse
(ServerLevel p_23026_, Villager p_23027_, long p_23028_) protected boolean
checkExtraStartConditions
(ServerLevel p_23003_, Villager p_23004_) getItemToThrow
(Villager p_23010_) getNearestTargetableHero
(Villager p_23040_) private boolean
private boolean
isHeroVisible
(Villager p_23030_) private boolean
isWithinThrowingDistance
(Villager p_23015_, Player p_23016_) protected void
start
(ServerLevel p_23006_, Villager p_23007_, long p_23008_) protected void
stop
(ServerLevel p_23046_, Villager p_23047_, long p_23048_) private void
throwGift
(Villager p_23012_, LivingEntity p_23013_) protected void
tick
(ServerLevel p_23036_, Villager p_23037_, long p_23038_) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, tickOrStop, timedOut, tryStart
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Field Details
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THROW_GIFT_AT_DISTANCE
private static final int THROW_GIFT_AT_DISTANCE- See Also:
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MIN_TIME_BETWEEN_GIFTS
private static final int MIN_TIME_BETWEEN_GIFTS- See Also:
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MAX_TIME_BETWEEN_GIFTS
private static final int MAX_TIME_BETWEEN_GIFTS- See Also:
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TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING
private static final int TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING- See Also:
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GIFTS
Deprecated.Neo: use thedata map
instead -
SPEED_MODIFIER
private static final float SPEED_MODIFIER- See Also:
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timeUntilNextGift
private int timeUntilNextGift -
giftGivenDuringThisRun
private boolean giftGivenDuringThisRun -
timeSinceStart
private long timeSinceStart
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Constructor Details
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GiveGiftToHero
public GiveGiftToHero(int p_22992_)
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Method Details
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checkExtraStartConditions
- Overrides:
checkExtraStartConditions
in classBehavior<Villager>
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start
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canStillUse
- Overrides:
canStillUse
in classBehavior<Villager>
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tick
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stop
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throwGift
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getItemToThrow
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isHeroVisible
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getNearestTargetableHero
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isHero
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isWithinThrowingDistance
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calculateTimeUntilNextGift
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data map
instead