Uses of Class
net.neoforged.neoforge.client.event.ScreenEvent.MouseInput
Packages that use ScreenEvent.MouseInput
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of ScreenEvent.MouseInput in net.neoforged.neoforge.client.event
Subclasses of ScreenEvent.MouseInput in net.neoforged.neoforge.client.eventModifier and TypeClassDescriptionstatic classFired when a mouse button is pressed.static classThis event is fired after the mouse click is handled, if the correspondingScreenEvent.MouseButtonPressed.Prewas not cancelled.static classFired before the mouse click is handled by the screen.static classFired when a mouse button is released.static classThis event is fired after the mouse release is handled, if the correspondingScreenEvent.MouseButtonReleased.Prewas not cancelled.static classFired before the mouse release is handled by the screen.static classFired when the mouse was dragged while a button is being held down.static classFired after the mouse drag is handled, if not handled by the screen and the correspondingScreenEvent.MouseDragged.Preis not cancelled.static classFired before the mouse drag is handled by the screen.static classFired when the mouse was dragged while a button is being held down.static classFired after the mouse scroll is handled, if not handled by the screen and the correspondingScreenEvent.MouseScrolled.Preis not cancelled.static classFired before the mouse scroll is handled by the screen.